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Technology, Games And Learning In An Intermediate Spanish Class, Rosalind Arthur Apr 2016

Technology, Games And Learning In An Intermediate Spanish Class, Rosalind Arthur

South East Coastal Conference on Languages & Literatures (SECCLL)

This presentation examines some theories of learning at the tertiary level of education, and tests them in a research activity involving games and learning/knowledge. Two Intermediate Spanish classes are engaged in preliminary research to measure the effectiveness of a simple game (hangman) and technology (Responseware/clickers) as practice and review tools versus traditional methods; in formative assessment.

The presentation will consist of reporting on the Quantitative results focusing on the impact of using games in learning on students in the digital age. Student attitudes based on a qualitative survey administered to the students involved will be included in the report.

Both …


Lilith: Quintessential Bad Girl Or Simply Misunderstood?, Yvonne B. Wichman Apr 2016

Lilith: Quintessential Bad Girl Or Simply Misunderstood?, Yvonne B. Wichman

South East Coastal Conference on Languages & Literatures (SECCLL)

In some cultures, the earth, moon, water, and love are associated with the feminine. In others, women and their divine counterparts rule over war, death, demons, and destruction. The duality of good versus evil in feminine figures has intrigued cultures for thousands of years. In fact, the dichotomy of feminine archetypes has provided a basis for speculation and research since the beginning of recorded history.

Lilith, who appears in the world’s oldest text, The Epic of Gilgamesh, is one mythological figure who remains a point of fascination. She is the oldest goddess-demon figure from the Sumero-Babylonian era and the sole …


Digital Libraries For Creative Writing, Pilar G. Carcedo Apr 2016

Digital Libraries For Creative Writing, Pilar G. Carcedo

South East Coastal Conference on Languages & Literatures (SECCLL)

This research has focused on the changes of paradigm that digital technology and globalization have exerted in the study of the literary act. The methodology has been guided by the constant integration of literary, pedagogical and technological reflection around Digital Literature and Creative Writing.

In our Research Group LEETHI we have created different Webs to approach Literature in the classroom. One of the is our DIGITAL LIBRARY TROPOS. It has developed innovative approaches, and anticipated uses of the computer, highlighting both the limits and the rich potential of the digital. Always creative, it continues to propose new possibilities, as a …