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Photoreflexivity: Supporting Reflexivity For Students In Design Education, Marije Ten Brink, Marije Kanis, Bert Bredeweg, Tamara Witschge, Ben Schouten Oct 2023

Photoreflexivity: Supporting Reflexivity For Students In Design Education, Marije Ten Brink, Marije Kanis, Bert Bredeweg, Tamara Witschge, Ben Schouten

IASDR Conference Series

This paper describes the development and results of the pedagogical photo-based method PhotoReflexivity. This method is designed to support reflexivity for students in design education, which guides them in better understanding and situating themselves in the outside world. To uncover the value of this method, mixed research methods including iterative prototypes were deployed in real-world learning scenarios with design students. Attitudes, behaviour, and reflexive conversations were analysed, from which design patterns and recommendations were derived. It is argued that PhotoReflexivity fills a gap in design education by aiming for extensive and transformational outcomes associated with reflexivity, which previous research has …


For Who Page? Tiktok Creators’ Algorithmic Dependencies, Laura Herman Oct 2023

For Who Page? Tiktok Creators’ Algorithmic Dependencies, Laura Herman

IASDR Conference Series

This paper examines how TikTok impacts creativity through an investigation of the platform’s interaction and algorithmic design. Through one-on-one interviews, autoethnography, walkthroughs, and observation, this research reveals how TikTok’s design is impacting the creative processes, form, aesthetics, and topics of videos shared on the platform. The results demonstrate how both algorithmic and interaction design mediate video elements such as sounds, timing, style, language, trends, length, and more. TikTok’s “Duet” feature is taken as a case study, demonstrating that participants are engaging in certain creative forms and processes to increase algorithmic visibility, which is primed by the platform’s design. The results …


A Marriage In Practice: The Role Of Design Research In The World Of Medical Science, Toban Shadlyn, Leigh Hubbard, Tim Maly, Hannah Dalgish Jun 2022

A Marriage In Practice: The Role Of Design Research In The World Of Medical Science, Toban Shadlyn, Leigh Hubbard, Tim Maly, Hannah Dalgish

DRS Biennial Conference Series

For decades, design and medical research have been courting with varying levels of success. Much has been written about the potential of combining design methodologies and medical research in transdisciplinary collaborations (Chauhan et al., 2021; Mishra et al., 2021). The translation of this collaboration from promise to practice can be difficult. Partnerships between design and medical research face dif- ferences regarding how knowledge is produced, exchanged, funded, supported, and deemed successful (Groeneveld et al., 2018). Like any relationship, the two must ne- gotiate hierarchical norms, inharmonious timeframes, and distinctive values. This con- versation led to a robust exchange with designers …


Lockdown Collaboration: Partnering To Solve The Wicked Problems Of Covid-19 Through Interprofessional Collaboration, Steven Doehler, Jeanine Goodin, Eileen Werdman Jun 2022

Lockdown Collaboration: Partnering To Solve The Wicked Problems Of Covid-19 Through Interprofessional Collaboration, Steven Doehler, Jeanine Goodin, Eileen Werdman

DRS Biennial Conference Series

The University of Cincinnati’s Design + Nursing Collaborative (D+NC) responds to the unlikely but natural similarities between Design and Nursing. The “Touch and Go” method promotes iterative interprofessional collaboration as a core competency. It fulfills the academic requirements of two major programs positioning students to use discipline-specific knowledge while learning new skills and then leveraging their new knowledge to address community health challenges as a unified team. The COVID pandemic has exposed the holes within society from resource availability and supply to access to health care. Though these have been longstanding issues, the pandemic forced the public to recognize them …


Designing Dialogue: Human-Ai Collaboration In Design Processes, Peter Lloyd, Senthil Chandrasegaran, Euiyoung Kim, Jonathan Cagan, Maria Yang, Kosa Goucher-Lambert Jun 2022

Designing Dialogue: Human-Ai Collaboration In Design Processes, Peter Lloyd, Senthil Chandrasegaran, Euiyoung Kim, Jonathan Cagan, Maria Yang, Kosa Goucher-Lambert

DRS Biennial Conference Series

The chairs' introductory editorial for the theme track 'Designing Dialogue: Human-AI Collaboration in Design Processes'.


Walking In My Shoes: Creating A Toolkit For Co-Designing A Shared Vision For City Development, Monique De Costa, Nadia Anam, Jiayi Shi, Diego Muñoz, Sonja Pedell Jun 2022

Walking In My Shoes: Creating A Toolkit For Co-Designing A Shared Vision For City Development, Monique De Costa, Nadia Anam, Jiayi Shi, Diego Muñoz, Sonja Pedell

DRS Biennial Conference Series

This research explores the creation of co-design methods that build and maintain long-term relationships in council development projects and engages in innovative design outcomes for the future of the city. A series of workshops were conducted with participants, including designers and urban planners. Stage 1 investigated mechanisms of building trust and understanding roles and responsibilities to test different relationship dynamics. Stage 2 explored activities suitable for dealing with innovation, negotiation, and shared planning to test innovative design outcomes. Findings show that relationship dynamics developed better through conversational activities than pure brainstorming, and that innovative outcomes were best generated through the …


Process Based Collaborations: Spanning Boundaries For Future Provocations, Rebekah Ison Radtke, Hannah Dewhirst, Joe Brewer, Ingrid Schmidt Sep 2021

Process Based Collaborations: Spanning Boundaries For Future Provocations, Rebekah Ison Radtke, Hannah Dewhirst, Joe Brewer, Ingrid Schmidt

Learn X Design Conference Series

From the COVID-19 pandemic upending higher education, design education has been stretched, challenged, and reckoned with over the course of the past year. Against this backdrop, many have shifted their focus from in-person to online learning modalities. While understanding that is an accessible solution, we also recognize that is at a detriment to col-laboration and creation in traditional design education practices. Seeking to actively foster diverse ways of approaching interior design pedagogy, a collaborative team of faculty cre-ated a platform for multidisciplinary making to engage students in a semester-long work-shop series, entitled, Blender. Blender intends on creating inclusive learning landscapes …


Fids For Kids: Empowering Children Through Design, Natalia Allende, Ruthie Sobel Luttenberg Sep 2021

Fids For Kids: Empowering Children Through Design, Natalia Allende, Ruthie Sobel Luttenberg

Learn X Design Conference Series

This workshop is designed as a theoretical-practical tool for educators to understand how to take the Design for Change methodology to the classroom and beyond. Chosen by the Unit-ed Nations as one of the 10 initiatives around the world that will allow humanity to reach the global development goals, Design for Change offers a simple, flexible, practical, and mean-ingful tool inspired by design thinking in the classroom setting with children of any age from 7 to 18. The presenters will offer attendees a theoretical approach to the mindset and spirit behind the Design for Change methodology, as well as a …


I Can And I Will: A Study Of ‘Grit’ In A Collaborative Team Learning Studio Pedagogical Culture, Zhengping Liow Sep 2021

I Can And I Will: A Study Of ‘Grit’ In A Collaborative Team Learning Studio Pedagogical Culture, Zhengping Liow

Learn X Design Conference Series

Despite its long history, architecture education remains under-theorised. Design educators’ faith in the ubiquitous Master and Apprentice (M&A) pedagogy is increasingly worrying where knowledge is tacitly transferred in asymmetrical power structured environments through the ‘Hidden Curriculum’. Some students thrived. While some did not. Were some learners grittier than others? Grit (passion and perseverance for long-term goals) was often used as predictors of academic success. The experimental heterarchical Collaborative Team Learning (CTL) studio pedagogical culture departs from the ‘Mystery-as-Mastery’ authoritarian one-on-one (OOO) pedagogy, characterised by the tutor-induced cross-pollinative peer-to-peer formative reviews in normalising daily ‘setbacks’ relating to their individual projects. The …


Interdisciplinary Boundary Experiences: Learning Through Conversations, Laura Ferrarello, Catherine Dormor Sep 2021

Interdisciplinary Boundary Experiences: Learning Through Conversations, Laura Ferrarello, Catherine Dormor

Learn X Design Conference Series

The complexity of many social systems and organisations together with the challenges the world is facing in terms of climate and health demands imagining new ideas and approaches. Interdisciplinary collaboration offers good examples of strategies and practices better able to cope with this complexity, but they are reliant upon the dynamics within collaborations and good integration of perspectives. This paper considers an example of interdisciplinary collaboration aimed at growing mindsets capable of dialoguing with other disciplines through the boundary learning. Based within the Royal College of Art Master in Research, we stimulated a learning experience that leveraged the cyclical dynamics …


It’S The Cultural Difference That Makes The Difference: International Collaboration In Multidiscipline, Transcultural, Design Pedagogy, Clive Hilton, Muxing Gao, Rong Wei Sep 2021

It’S The Cultural Difference That Makes The Difference: International Collaboration In Multidiscipline, Transcultural, Design Pedagogy, Clive Hilton, Muxing Gao, Rong Wei

Learn X Design Conference Series

For three years, the Communication University of Zhejiang (CUZ), China, and Coventry University (CU), UK, have been collaborating in an annual project that sees multidisciplinary, transcultural groups of undergraduate and postgraduate design students engaging in projects that help prepare them for future employment as culturally aware global designers. Its focus is on an enhanced under-standing of the importance of cultural dimensions, research led collaboration, and the need for em-pathetic, coordinated communication. In these accelerated, Collaborative Online International Learn-ing (COIL) projects, the students self-direct their actions to rapidly break down initial inhibitions in becoming effective, creative problem solvers who, by the …


Improving Intercultural Collaboration With Visual Thinking, Kelly M. Murdoch-Kitt, Denielle J. Emans Sep 2021

Improving Intercultural Collaboration With Visual Thinking, Kelly M. Murdoch-Kitt, Denielle J. Emans

Learn X Design Conference Series

Intercultural collaboration is one strategy for promoting inclusion and innovation in design education. Bringing two or more cultures together in an environment facilitates learning from each other’s varied perspectives and ultimately creates positive interpersonal gains and design outcomes. This study explicates how visual thinking can address unspoken stumbling blocks that can disrupt teamwork. These barriers include unconscious bias, stereotyping, and other deeply held beliefs. This research is based on observations and virtual classroom interactions with remote collaborators located in North America and the Gulf Arab Region. The findings suggest that ignoring the existence of unconscious bias can maintain social and …


Learning Remotely Through Diversity And Social Awareness: The Grand Challenge Approach To Tackle Societal Issues Through Diversity And Creative Thinking, Laura Ferrarello, Rute Pereira Crespo Fiadeiro, Ashley Hall, Fernando Galdon, Paul Anderson, Clive Grinyer, John Stevens, Chang Hee Lee Sep 2021

Learning Remotely Through Diversity And Social Awareness: The Grand Challenge Approach To Tackle Societal Issues Through Diversity And Creative Thinking, Laura Ferrarello, Rute Pereira Crespo Fiadeiro, Ashley Hall, Fernando Galdon, Paul Anderson, Clive Grinyer, John Stevens, Chang Hee Lee

Learn X Design Conference Series

Covid-19 has brought unprecedented and unthinkable transformations that have drawn uncertainty across the world, in particular regarding the strategies that could most effectively help the global population undertake substantial behavioural changes. To reflect and generate a response to the societal flaws in safety procedures the pandemic has exposed politics, communications, logistics and global economies the Royal College of Art School of Design launched a Grand Challenge on Design for Safety which enquired the design capacity to draw behavioural propositions that leverage diversity, creativity and, generally, attitudes for addressing societal challenges proactively. This was explored by engaging a community of multidisciplinary …


City Reflections: Design Collaborations For Cross-Cultural Learning, Kelly M. Murdoch-Kitt, Denielle Emans Aug 2013

City Reflections: Design Collaborations For Cross-Cultural Learning, Kelly M. Murdoch-Kitt, Denielle Emans

Learn X Design Conference Series

Design educators must learn to develop and lead successful intercultural projects and exchanges for students entering into a globally connected and diverse profession. Teaching students to approach problems by using collaborative and interpersonal skills provides them with durable assets to better understand international audiences, colleagues, and perspectives. The proliferation and integration of first-hand cross-cultural experiences into design curricula can result in innovation and knowledge sharing, indicating synergistic properties in which the whole is greater than the sum of the parts. This research explores how collaborations between geographically separate design students in San Francisco, California, USA and Dubai, UAE—mediated by virtual …


Undergraduate Design Studio Task To Internalize Learner Locus Of Control, Charles Cox, Géza Fischl Jun 2013

Undergraduate Design Studio Task To Internalize Learner Locus Of Control, Charles Cox, Géza Fischl

Learn X Design Conference Series

Designers intentionally influence events and outcomes, making an internal locus of control (LOC) desirable for them to have. Recently, engineering programs have provided more opportunities for design in their undergraduate programs than in the past, but these do not attend to learners’ LOC. Because undergraduate learners with a high external LOC can enter these programs, it makes sense to attempt instructional interventions that could help these learners to internalize their LOC. Here, an intervention for internalizing LOC was piloted using a design task in an undergraduate engineering design studio. This was an innovative application of educational psychology constructs to engineering …


Versioning: Full-Scale Prototyping As A Prototype For Design Education?, Robert M. Arens, Edmond P. Salikis May 2013

Versioning: Full-Scale Prototyping As A Prototype For Design Education?, Robert M. Arens, Edmond P. Salikis

Learn X Design Conference Series

This paper discusses the development of an emergency shelter that can be inexpensively mass-produced and rapidly deployed to disaster relief sites. A seeming simple project wrapped in multiple shrouds of complexity, the project demanded that we not only design an object, but also devise the process for its production, determine how it would be constructed and sourced, identify the most efficient assembly sequence, and outline a strategy for the shelters’ distribution. The authors saw this project with its equal emphasis on design, assembly and production as the perfect opportunity to apply the concept of versioning, a strategy that borrows heavily …


Design For Co-Creation With Interactive Montage, Birgitta Cappelen, Anders-Petter Andersson May 2011

Design For Co-Creation With Interactive Montage, Birgitta Cappelen, Anders-Petter Andersson

Nordes Conference Series

Montage in cinema means to mount images and sounds from different sources, that are interpreted together and whose oppositions drive the story further. In this article we develop the montage concept further for co-creation in interactive, tactile, spatial cross-media. As case we use the design of the interactive, tangible, cross-media installation ORFI. ORFI is developed to facilitate collaboration and co-creation between children with severe disabilities and their care persons. In this article we focus on how we have designed for interactive montage. We present two main types of interactive montage, close and shifted in three dimensions (spatial, temporal and actorial). …


Collaborative Visualization Workshop: Engaging People, Perspectives, And Values, Lee Van Der Kooi, Pamela Napier Aug 2009

Collaborative Visualization Workshop: Engaging People, Perspectives, And Values, Lee Van Der Kooi, Pamela Napier

Nordes Conference Series

During this workshop participants will gain experience through doing collaborative visualization in a team to articulate values and perpectives, and connect facts, thoughts and ideas. They will develop a shared understanding of how their own personal values connect to a design process and the larger social, economic and environmental contexts in which design decisions are made.