Open Access. Powered by Scholars. Published by Universities.®

Digital Commons Network

Open Access. Powered by Scholars. Published by Universities.®

Arts and Humanities

Claremont Colleges

The STEAM Journal

Journal

Creativity

Publication Year

Articles 1 - 4 of 4

Full-Text Articles in Entire DC Network

Cultivating Ingenuity In Art Through Steam Picture Books, Julia L. Hovanec Feb 2023

Cultivating Ingenuity In Art Through Steam Picture Books, Julia L. Hovanec

The STEAM Journal

In what creative ways can educators cultivate ingenuity? This article features ten STEAM picture books and their possibilities in the art room and beyond. It equips educators to take on STEAM armed with engaging and inspiring picture books that foster creativity, inventiveness, and more while inspiring students to create, experiment, problem-solve, and construct. There is a focus on one substantive, integrated Art and Science lesson built on the provocative book Summer Birds: The Butterflies of Maria Merian written by Margarita Engle and illustrated by Julie Paschkis. Readers will leave with one complete STEAM challenge-based lesson plan informed by this book …


The Future In Their Imaginations: Music And Robotics School Holidays Program For School-Aged Children, Adam Manning, Amelia Bessenyei, Helen English Dec 2020

The Future In Their Imaginations: Music And Robotics School Holidays Program For School-Aged Children, Adam Manning, Amelia Bessenyei, Helen English

The STEAM Journal

This report reflects on an exploratory STEAM workshop at the University of Newcastle, School of Creative Industries, Conservatorium of Music, Australia. Twenty-six middle school-aged students attended the two-day workshop. On the final day, students presented an immersive concert for parents and friends, showcasing creativity, innovation and teamwork. Interestingly, Lego robots were employed as a physical tool through which music-making students interacted with each other and built attributes of creative engagement. These attributes were measured via the Six C’s established by Bers comprising: (1) Collaboration; (2) Community Building; (3) Communication; (4) Content Creation; (5) Creativity; and (6) Choices of Conduct. This …


Musings From A Year Of Ste[A]M...How It Looks Walking Down The Path, Ruth Catchen Feb 2014

Musings From A Year Of Ste[A]M...How It Looks Walking Down The Path, Ruth Catchen

The STEAM Journal

This is a follow up article to one in the inaugural issue which describes the beginnings of implementing a STE[a]M curriculum in a school with a high at-risk student population. This article discusses the outcomes and the future after a year of STE[a]M.


Steam With A Capital A: Learning Frenzy, David Rufo Mar 2013

Steam With A Capital A: Learning Frenzy, David Rufo

The STEAM Journal

A student dipped a brush into a bowl of viscous tempera paint and in a few quick strokes formed thick magenta letters on a large display board. Nearby a handful of students were working together to attach string to paper cups and balloons. Across the room a small group of girls were lying on the floor carefully adding multi-colored text to a poster. Two others created characters out of Popsicle sticks for a puppet show...This is how the integration of Science, Technology, Engineering, Arts, & Math (S.T.E.A.M.) happened with the fourth and fifth graders during the first few weeks of …