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Perceiving Live Improvisation In The Performing Arts, Aili W. Bresnahan May 2019

Perceiving Live Improvisation In The Performing Arts, Aili W. Bresnahan

Books and Book Chapters by University of Dayton Faculty

This chapter will explore the ways that live improvisational performances by professional-level actors, musicians, and dancers, take place at both cognitive and sub-cognitive levels in ways that are relevant for understanding perception and appreciation of the performing arts. First, evidence from cognitive science will be used to show that improvising, as in a dance or a music jam session or a scene in theatre, may involve physical responses that occur before we are conscious of the event to which we are responding. Second, this chapter will demonstrate how understanding these cognitive processes can help us to pinpoint why live improvisational …


Wallace And Cole: Perception (2019-2020), Jodi Lang Jan 2019

Wallace And Cole: Perception (2019-2020), Jodi Lang

Remix

In this remix as a “reframe” or reframing, the student annotated her own essay as if she was completing an analysis anchor assignment on someone else’s essay. This remixes shows how the student’s thought process changes through creating a layer of self or meta-analysis for what was once considered a “finished” essay on the topic of perception.


Perception And Entropy (2019-2020), Matt Gustafson Jan 2019

Perception And Entropy (2019-2020), Matt Gustafson

Remix

In this remix as a “reframe” or reframing, the student annotated his own essay as if he was completing an analysis anchor assignment on someone else’s essay. This remixes shows how the student’s thought process changes through creating a layer of self or meta-analysis for what was once considered a “finished” essay on perception and entropy.


Beauty, Vanity, And Perception In The Sonnets Of Shakespeare, Jessica Krebs, Westin Smith, Alesha Hurst, Christopher Nicholson Nov 2018

Beauty, Vanity, And Perception In The Sonnets Of Shakespeare, Jessica Krebs, Westin Smith, Alesha Hurst, Christopher Nicholson

ENGL 3315 – Early Modern British Literary History

No abstract provided.


Paper: Expert Viewers' Preferences For Higher Frame Rate 3d Film, Robert S. Allison, Laurie M. Wilcox, Roy C. Anthony, John Helliker, Bert Dunk Jan 2016

Paper: Expert Viewers' Preferences For Higher Frame Rate 3d Film, Robert S. Allison, Laurie M. Wilcox, Roy C. Anthony, John Helliker, Bert Dunk

Screen Industries Research and Training Centre Works

Recently the movie industry has been advocating the use of frame rates significantly higher than the traditional 24 frames per second. This higher frame rate theoretically improves the quality of motion portrayed in movies, and helps avoid motion blur, judder and other undesirable artifacts. Previously we reported that young adult audiences showed a clear preference for higher frame rates, particularly when contrasting 24 fps with 48 or 60 fps. We found little impact of shutter angle (frame exposure time) on viewers’ choices. In the current study we replicated this experiment with an audience composed of imaging professionals who work in …


Evidence That Viewers Prefer Higher Frame Rate Film, Laurie M. Wilcox, Robert S. Allison, John Helliker, Bert Dunk, Roy C. Anthony Jan 2015

Evidence That Viewers Prefer Higher Frame Rate Film, Laurie M. Wilcox, Robert S. Allison, John Helliker, Bert Dunk, Roy C. Anthony

Screen Industries Research and Training Centre Works

High frame rate (HFR) movie-making refers to the capture and projection of movies at frame rates several times higher than the traditional 24 frames per second. This higher frame rate theoretically improves the quality of motion portrayed in movies, and helps avoid motion blur, judder and other undesirable artefacts. However, there is considerable debate in the cinema industry regarding the acceptance of HFR content given anecdotal reports of hyper-realistic imagery that reveals too much set and costume detail. Despite the potential theoretical advantages, there has been little empirical investigation of the impact of high-frame rate techniques on the viewer experience. …