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Endo/Exo, Delaney Rogers May 2024

Endo/Exo, Delaney Rogers

Electronic Theses and Dissertations

The artist, Delaney Shae Rogers, discusses her Master of Fine Arts exhibition, Endo / Exo, held at the Tipton Gallery in downtown Johnson City, TN. The exhibition dates are from March 25th through April 5th, 2024, with a public reception held April 5th, 2024. The author provides insight into the concept behind the work in the exhibition and shares how the making process and specific materials impact the work. This body of work explores coping with grief, anxiety, and the state of the world through the process of making and communicating otherwise difficult topics through visually digestible symbolic language.


In A State Of Becoming, Benjamin Conley May 2024

In A State Of Becoming, Benjamin Conley

Electronic Theses and Dissertations

The artist discusses his Master of Fine Arts exhibition titled, In a State of Becoming. The exhibition was on view at the Tipton Gallery in downtown Johnson City, TN from February 26 March 8, 2024. In a State of Becoming showcased three large scale paintings, five multimedia prints, two sculptural installations, and a video projection installation. Conley's thesis research and current artistic practice revolve around the interfaces, connections, and relationships of humans and animals. Conley explicitly uses language like "animal" to describe "non-human animals" in his work's context. The exhibited works focused primarily on how the artist and/or the viewer …


Ìlànà Òrí-Òkè Àtiyanrìn: T(H)Reading Sands And Mountains, Akintayo Akintobi May 2024

Ìlànà Òrí-Òkè Àtiyanrìn: T(H)Reading Sands And Mountains, Akintayo Akintobi

Electronic Theses and Dissertations

The artist presents his Master of Fine Arts exhibition, entitled Ìlànà Òrí-òkè Àtiyanrìn: T(h)reading Sands and Mountains. The exhibit was mounted in Tipton Gallery in downtown Johnson City, TN, from February 1 to February 9, 2024. The exhibition consisted of 13 artworks, including mixed media paintings, fibers, sculptures, and installations. In this thesis, Akintobi discusses his life experiences growing up in Nigeria and traveling to the United States for his MFA, and how these experiences have affected his art over the past three years.

Through the exhibition, the artist delves into the intersection and variances of cultural perspectives, exploring …


From Script To Screen, Samira Shirkhani May 2024

From Script To Screen, Samira Shirkhani

Master of Fine Arts in Digital Media Culminating Experience

For my capstone project, I made a short animated film. In this film, we follow the journey of a young writer facing the pressures of a project deadline. As she sits in her home office, the character struggles to concentrate on her work amid some distractions. From the outside noises filtering through the window to the persistent drip of water in the bathroom and a bug buzzing around her face, a series of obstacles disrupt her focus. The writer wants to eliminate each obstacle, actively working to create an ideal environment conducive to productivity. As she successfully tackles each issue, …


Motioning Forward: Exploring The Power Of Motion Design In Brand Identity, Influences, And Future Goals, Maheen Pulak May 2024

Motioning Forward: Exploring The Power Of Motion Design In Brand Identity, Influences, And Future Goals, Maheen Pulak

Master of Fine Arts in Digital Media Culminating Experience

In this dynamic digital landscape, the marriage of motion design and branding has emerged as a powerful tool for businesses looking to captivate and connect with their audiences. Motion design, with its ability to breathe life into static visuals through animation, sound, and interactivity, has become an integral component of modern branding strategies. This paper delves into the author’s approach on creating relationships between a brand and consumer through motion design, exploring techniques used by the industry leaders and implementing them on a creative project.


Lods And Nanite Within Unreal Engine 5: The Future Of 3d Asset Creation For Game Engines, Stephen R. Overton May 2024

Lods And Nanite Within Unreal Engine 5: The Future Of 3d Asset Creation For Game Engines, Stephen R. Overton

Master of Fine Arts in Digital Media Culminating Experience

In the video game industry, developers utilize game engines to bring their creations from concept to reality. However, the most widely used engine in the industry currently is Unreal Engine 5 or UE5, which has challenged established practices used by game developers since the early creation of 3D interactive media. One of these challenges is eliminating LODs or Level of Detail-based asset integration with the introduction of Nanite, an automatic LOD creation tool introduced in Unreal Engine 5. With this development, it is still being determined whether Nanite should immediately replace LODs due to its ability to cut out work …


Baba Yaga: Character Design And Collectible Figurine, Ariel Adams May 2024

Baba Yaga: Character Design And Collectible Figurine, Ariel Adams

Master of Fine Arts in Digital Media Culminating Experience

The first edition of a series holds value. It is a bookmark that holds a place in time that the artist can look back to and see the progress that led up to that point, as well as the continued progress that's been made after. Designing and creating a set of characters, bringing the main character through 3D modeling, and printing it has multiple uses in the industry. The techniques learned through this process have been used in toy design, stop-motion animation, museums, and medical applications. 3D printing is advancing and providing an opportunity to create high-definition models that can …


Groundswell, Ursula Gullow May 2024

Groundswell, Ursula Gullow

Electronic Theses and Dissertations

The artist discusses the artwork of her Master of Fine Arts exhibition, Groundswell, held at Tipton Gallery in Johnson City, March 11 – 22, 2024. The exhibition includes wall pieces, sculpture, plaster, and ceramic objects that explore the traditional parameters of painting and its presentation.

Ideas discussed include the philosophy of history, and the origin of European art tropes such as odalisques, flowers, and birds. Framing devices, deconstructed paintings, fiber arts, ceramics, 18th Century decorative art, plaster, the studio practice, Walter Benjamin, David Lowenthal, Gustave Courbet, Jean Honoré Fragonard, Titus Kaphar, Valerie Hegarty, and maximalism are also surveyed.


Navigating Through Narratives: The Development Of Opening Cinematics, Jacob Q. Stewart Dec 2023

Navigating Through Narratives: The Development Of Opening Cinematics, Jacob Q. Stewart

Undergraduate Honors Theses

This project demonstrates opening cinematic design from conceptualization to final composition. Using Unreal Engine 5, I created an opening cutscene using Unreal’s sequencer editor to film and edit my shots. This document presents the steps I took to create my sequence from the writing process to the final layout. Starting as a written story, I worked my way to the final project by creating a mock scene and storyboarding. After this, I built my scene using assets from the Unreal marketplace and lit my scene with HDRI and dynamic lighting. I encountered many new programs such as Cascade and Mixamo …


A Pursuance Of Self, Kassidy Albert Dec 2023

A Pursuance Of Self, Kassidy Albert

Undergraduate Honors Theses

The self portrait is a consistent aspect of art history, with many artists returning to it again and again across their lives. This project intends to explore the function of the self portrait. Through research and execution of artwork, the artist has found that the self portrait has multiple functions, including: a practice of anatomy; a display of status, skill, and likeness; an outlet for emotion; and a place for psychological confrontation. Across the life of this project, the artist completed twenty-two self portraits in a variety of styles and materials.


Preparing An Animated Series Concept For A Television Ready Pitch, Weston Hooper Aug 2023

Preparing An Animated Series Concept For A Television Ready Pitch, Weston Hooper

Master of Fine Arts in Digital Media Culminating Experience

Television pitches are the first step towards launching a series. This paper focuses on that process and answers the question, “from developing concept art to preparing a polished and professional pitch, what are best practices for winning a network contract?” Getting a pitch requires several steps, such as finding an agent or a producer, and presenting the story, character relationships, and artwork to show your vision. Using my project, “Dynamite Decoys,” to create a story line, sketches, turnaround sheets, and key art scene pieces, I put it all together to formulate a television-ready pitch.


Understanding The Persuasive Attributes Of Twitch Advertisements: A Study On The Effects Of Current Advertisements And Sponsorships, Colleen Sharkey May 2023

Understanding The Persuasive Attributes Of Twitch Advertisements: A Study On The Effects Of Current Advertisements And Sponsorships, Colleen Sharkey

Electronic Theses and Dissertations

The research in this study aims to investigate the effectiveness of Twitch’s current advertising option, which includes mid-roll, pre-roll, and sponsored streams. It will focus on usefulness of content, brand credibility, purchase intent, and streamer credibility. Twitch has seen a surge in growth and attention in recent years, with an average of 31 million daily visitors and 1.3 trillion minutes watched globally in 2021 alone (Twitch Sales, 2022). However, despite Twitch’s growing popularity as an entertainment and entrepreneurship platform, little research has been conducted on the impact of its advertising options on brand perception. This study seeks to address this …


Witness, Revival, Testimony, Laura Ann Schroeder May 2023

Witness, Revival, Testimony, Laura Ann Schroeder

Electronic Theses and Dissertations

The artist, Laura Ann Schroeder, discusses her Master of Fine Arts thesis exhibition, Witness, Revival, Testimony, which was installed at Tipton Gallery in Johnson City, TN from March 2, 2023 through March 31, 2023, with a public reception held on March 24, 2023. The exhibition consisted of a collection of sculptural works and installations that evoke scenes and memories from the artist’s childhood. This body of work deconstructs the traditional family dynamic and the private domestic space through recreations of everyday life. The artworks are primarily made with repurposed consumer textiles and techniques like stitching and quilting that have historically …


Ready, Fire, Aim! Creating Game Animation In Restraint, Jarrett Mcgill May 2023

Ready, Fire, Aim! Creating Game Animation In Restraint, Jarrett Mcgill

Master of Fine Arts in Digital Media Culminating Experience

Just like other artistic disciplines, animators are tasked with bringing characters to life through movement, whether for personal or professional motives. Games are a diverse field that sees a wide range of animation needs, but there lie consistent threads that lead to the success of a video games movements aesthetically and functionally. For aspiring animators there remains one consistent question: what does it mean and entail to create animation in the highly competitive game industry? This culminating experience paper aims to discuss the similarities and differences between student and professional work to highlight the importance and what it entails to …


Lighting Styles And Moods In Unreal Engine, Maggie Shelton May 2023

Lighting Styles And Moods In Unreal Engine, Maggie Shelton

Master of Fine Arts in Digital Media Culminating Experience

This writing covers the process of lighting stylized and realistic scenes in different moods in Unreal Engine. Lighting can be used to express a mood in an environment, which can aid storytelling in films and games. Lighting in Unreal consists of positioning directional lights, sky lights, spot lights, point lights, and rect lights, as well as various fog effects that help create the ambiance of the scene. This project utilizes free Epic Games Pack content to show the lighting process for different moods in several environments. The use of lights and colors are an important part of designing a game …


Viewer Interactions In Animation, Megan Smith May 2023

Viewer Interactions In Animation, Megan Smith

Master of Fine Arts in Digital Media Culminating Experience

The art of animation can be viewed in a multitude of ways. Passive viewing, in which an audience is merely observing the acting and are unable to alter the animation in any way, such as watching a TV show or movie. Interactive camera viewings, such as Augmented Reality and Virtual Reality, in which the viewer can manipulate the content visually in the same way you observe the world, by moving the camera around in a digital space. Interaction-dependent viewing describes animations such as video games, where the player has full control of the character’s actions and the timing of those …


Designing And Creating A Prototype Board Game, Kurtis Woodward May 2023

Designing And Creating A Prototype Board Game, Kurtis Woodward

Undergraduate Honors Theses

Abstract

The goal of this project was to create a fantasy style board game prototype that is playable and enjoyable for people new to fantasy tabletop gaming. I assembled a group of 4-5 regular tabletop board game players to play test the game as well as a second group of 4-5 family members and friends to play test who aren't regular board game players. We began with a general base game that evolved with each playtest from feedback given by the playtesters. After about 18-20 play tests, I settled on game mechanics and moved on to creating the assets of …


“The Escapades Of Cat & Dog” The Process Of Creating A Children’S Book From Start To Finish, Cosette Simmons May 2023

“The Escapades Of Cat & Dog” The Process Of Creating A Children’S Book From Start To Finish, Cosette Simmons

Undergraduate Honors Theses

The focus of this thesis project was to learn and understand the amount of work that goes into children’s book illustration, as well as bringing the story of another’s to life. “The Escapades of Cat & Dog” was written by my grandfather, George Petrella, to tell the story of my mother and her sibling’s pets going on kooky adventures. The script was given to me back in 2017-2018 not to long after my grandmother, Jane Petrella, passed away due to cancer. The result consists of a 36 page 9 by 9 inch fully illustrated book intended to be …


Visual Development Of The Night Sky Circus, Rebeca Ortiz May 2023

Visual Development Of The Night Sky Circus, Rebeca Ortiz

Undergraduate Honors Theses

This creative thesis explores the process of visual development and how one can apply it to their own body of work. Visual Development encompasses the entire concept design process, from the idea to the final design. Vis Dev artists document their journey to depict how an idea becomes a fully refined and polished concept. They illustrate a wide variety of elements, such as characters, costuming, props, and environments. The development of all of these factors then allows the artist to cultivate an imaginative and creative world that could be used for multiple forms of entertainment, such as animated films, video …


The Process And Flow Of Animation: For The Record, Dylan Gordon May 2023

The Process And Flow Of Animation: For The Record, Dylan Gordon

Undergraduate Honors Theses

A comprehensive study in the processes of animation in various forms, from concept to simple layout animation to complex overlapping action and splining, and even lighting and texturing, I will be using a popular podcast musical as a basis to study the pipeline that’s used to create an industry animation.


Visual Development For Wellspring, Jane Frances Anderson May 2023

Visual Development For Wellspring, Jane Frances Anderson

Undergraduate Honors Theses

The primary focus of this thesis is the study of visual development for worldbuilding, starting with creative writing and documentation and translating the written content into visual concepts in both 2D and 3D. This project includes an original narrative, setting, and characters and explores aspects of the visual development pipeline. The content below contains work in visual research, 2D character design, 3D character sculpting, 3D printing and assembly, hard-surface modeling, matte-painting, illustration, compositing, and heavy creative writing.


Home, Work, Land, Gregory Smith May 2022

Home, Work, Land, Gregory Smith

Electronic Theses and Dissertations

The artist discusses his Master of Fine Arts exhibition, entitled Family, Work, Land. The exhibit was mounted in Tipton Gallery in downtown Johnson City, TN, from February 22nd to March 11th, 2022. A public reception was held on the evening of March 4th . The exhibition consisted principally of four multimedia installations. Smith’s body of work is an interpretation of how stories that he often heard growing up are related to the Western North Carolina community in which his grandparents were living in the first quarter of the twentieth century. These works explore the interactions between people, how they support …


..., Claire Alfonso May 2022

..., Claire Alfonso

Undergraduate Honors Theses

Words are fickle, easily misunderstood, and often put us at a loss... but we all have so much we feel we need to express. This begs the question: Is there any safe way of communication? Can anything ever really be communicated how you mean it? Will you ever see the reflection of what you feel, think, and dream outside of yourself? In response to this existential dilemma, I imagine an alternative language of images, sounds, color, feelings, and non-identification. My thesis is a meditation on the issues with standard language and the idea of alternative language. In my argument I …


Operatic Mysticisms: Mountains, Deserts, Waterscapes, Andrew Demczuk May 2022

Operatic Mysticisms: Mountains, Deserts, Waterscapes, Andrew Demczuk

Electronic Theses and Dissertations

Operatic Mysticisms: Mountains, Deserts, Waterscapes examines the ways we encounter environments as readers/viewers of operas, literature, film, and sound recordings, and how each medium requires different detail-gathering techniques. Respective to the previously mentioned mediums, Sun & Sea (2017), Mount Analogue (1952), El Mar La Mar (2017), and Energy Field (2010) are analyzed by engaging with environmental media studies and invention. Reflecting the nature of each landscape—summits of mountains, aporias of deserts, and mysteries of waterscapes—an elemental approach is taken in investigating how these spaces may be noticed, internalized, recorded, and traversed by both the artist and viewer. …


Echoes Of Home, Hanna Traynham May 2022

Echoes Of Home, Hanna Traynham

Electronic Theses and Dissertations

The artist discusses her Master of Fine Arts exhibition, Echoes of Home, held at the Tipton Gallery in Johnson City, Tennessee on display March 15 through April 8, 2022. The author provides insight into concepts and influences relating to the creation of the exhibition with perspective on her intimate connection with place and memory.

The exhibit features five installations addressing home, elusive memory, and the change and continuity of cultural traditions over time. The works consist of a series of large-scale wild clay vessels, gestural clay bookends, a wall installation of cups with a line drawing, suspended porcelain slabs, …


My Perception Of Reality Expressed Through The Arts, Amanda Dunker May 2022

My Perception Of Reality Expressed Through The Arts, Amanda Dunker

Undergraduate Honors Theses

This thesis project will focus on the symbolism and artistic interpretation of how I perceive reality. This thesis project uses all artistic skills that I have acquired throughout my lifetime and combines them into one mixed digital media video. This is a mix between the two digital media formats 2D and 3D. Each animation and segment syncs with the music selected manually or technically. The process of creation for each segment and explaining which software I choose to use for each task. It also dives a little further, noting the artistic decisions and why. The symbolism used within the art …


2d Character Design And Sculpting For Concept Development, Sidney Moore May 2022

2d Character Design And Sculpting For Concept Development, Sidney Moore

Undergraduate Honors Theses

The focus of this thesis is on the transition from 2D character design to 3D model design, and how this transition affects the appeal, fluidity, and clarity of the 2D design. The source material for this project was an original screenplay entitled The Birds Work for Bea. Three characters from the material were selected for a process including ideation, research, 2D character and style exploration, 3D sculpting, and 3D printing and finishing. This project serves as a study in all aspects of the character concept development pipeline.


Digital Brand Identity Design From A User Experience Perspective, Isaiah Harwood Dec 2021

Digital Brand Identity Design From A User Experience Perspective, Isaiah Harwood

Undergraduate Honors Theses

As a graphic designer and as a creative in general, my interest has always been in the conceptualization and execution of brand identities. I am most comfortable as a designer when I am working in the realm of art direction, and most of my design heroes and inspirations are legendary art directors and designers like Paula Scher, Paul Rand, and Michael Bierut. Logo and wordmark design in particular are among my favorite aspects of design, and finding ways to creatively apply these foundational aspects of a brand to each stage of the user experience is exciting to me. The stages …


An Unbearable Illumination Of Truth, Shanna Glawson May 2021

An Unbearable Illumination Of Truth, Shanna Glawson

Electronic Theses and Dissertations

An Unbearable Illumination of Truth is a series of sculptures created to explore the connection between trauma and healing. The sculptural exhibition addresses economic, occupational, childhood, sexual, and gender-based trauma. These sculptures incorporate familiar motifs and visual metaphors to express narratives of varying types of traumas. A broad range of sculptural materials (such as wood, fabric, and found objects) and methods are used to create these symbolic, objective forms. The juxtaposition of shelters with other forms and materials visually enacts the themes of vulnerability and intrigue that characterizes traumatic incidents. Shelters are referenced throughout this entire body of work as …


Finding Personality In Animation, Jarrett Mcgill May 2021

Finding Personality In Animation, Jarrett Mcgill

Undergraduate Honors Theses

There is a difference between making something move and bringing something to life in animation. The animation principles work together to bring out character that is only visible with memorable movement. Given how the entertainment space has changed and grown over recent years, it is arguably vital for characters to be unforgettable for franchises to survive. This creative thesis explores how personalities are interpreted in animation by viewers and creators, and a workflow to bring the personalities to the forefront in the piece. Three distinct characters will be animated with the same set of animations to showcase how a personality …