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University of Central Florida

Technology

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Dimensions Of Identity, Alice Kramer Jan 2009

Dimensions Of Identity, Alice Kramer

Electronic Theses and Dissertations

Imagination and fantasy environments created by writers and artists have always drawn people into their worlds. Advances in technology have blurred the lines between reality and imagination. My interest has always been to question the validity of these worlds and their cultures and to transcend the evolving virtual dimension by fusing it with what we perceive to be reality.


Recreational Technology And Its Impact On The Learning Development Of Children Ages 4-8: A Meta-Analysis For The 21st Century Cl, Joey Templeton Jan 2007

Recreational Technology And Its Impact On The Learning Development Of Children Ages 4-8: A Meta-Analysis For The 21st Century Cl, Joey Templeton

Electronic Theses and Dissertations

This research focuses on technology (specifically video games and interactive software games) and their effects on the cognitive development of children ages 4-8. The research will be conducted as a meta-analysis combining research and theory in order to determine if the educational approach to this age group needs to change/adapt to learners who have been affected by this technology. I will focus upon both the physical and mental aspects of their development and present a comprehensive review of current educational theory and practice. By examining current curriculum goals and cross-referencing them to research conducted in fields other than education (i.e. …


Adaptive Technomythography: The Apotheosis Of Machine And Development Of Legend In A System Of Dynamic Technology, Roger Wolf Jan 2007

Adaptive Technomythography: The Apotheosis Of Machine And Development Of Legend In A System Of Dynamic Technology, Roger Wolf

Electronic Theses and Dissertations

Human beings will effectively deify any suitably complex system that cannot be explained through basic haptic interaction. Our culture loves technology. These days it seems we need it to feel whole. In an effort to explore the development of mythology and modular aesthetic in a technological age I have designed and constructed a number of interactive robotic 'organisms' to engage in arbitrary movement in geometric enclosures. Through observation and dialog I seek to assess the extent to which people assign human characteristics to the random and oft times aberrant mechanical behavior. To supplement this endeavor, a fictional astrological system that …