Decentralized Coordination Of Multiple Autonomous Vehicles,
2010
Utah State University
Decentralized Coordination Of Multiple Autonomous Vehicles, Yongcan Cao
All Graduate Theses and Dissertations
This dissertation focuses on the study of decentralized coordination algorithms of multiple autonomous vehicles. Here, the term decentralized coordination is used to refer to the behavior that a group of vehicles reaches the desired group behavior via local interaction. Research is conducted towards designing and analyzing distributed coordination algorithms to achieve desired group behavior in the presence of none, one, and multiple group reference states.
Decentralized coordination in the absence of any group reference state is a very active research topic in the systems and controls society. We first focus on studying decentralized coordination problems for both single-integrator kinematics and …
A Computer Vision Application To Accurately Estimate Object Distance,
2010
Macalester College
A Computer Vision Application To Accurately Estimate Object Distance, Kayton B. Parekh
Mathematics, Statistics, and Computer Science Honors Projects
Scientists have been working to create robots that perform manual work for years. However, creating machines that can navigate themselves and respond to their environment has proven to be difficult. One integral task to such research is to estimate the position of objects in the robot's visual field.
In this project we examine an implementation of computer vision depth perception. Our application uses color-based object tracking combined with model-based pose estimation to estimate the depth of specific objects in the view of our Pioneer 2 and Power Wheels robots. We use the Camshift algorithm for color-based object tracking, which uses …
Integrating Perception And Problem Solving To Predict Complex Object Behaviors,
2010
Fordham University
Integrating Perception And Problem Solving To Predict Complex Object Behaviors, Damian M. Lyons, Sirhan Chaudhry, Marius Agica, John Vincent Monaco
Faculty Publications
One of the objectives of Cognitive Robotics is to construct robot systems that can be directed to achieve realworld goals by high-level directions rather than complex, low-level robot programming. Such a system must have the ability to represent, problem-solve and learn about its environment as well as communicate with other agents. In previous work, we have proposed ADAPT, a Cognitive Architecture that views perception as top-down and goaloriented and part of the problem solving process.
Our approach is linked to a SOAR-based problem-solving and learning framework. In this paper, we present an architecture for the perceptive and world modelling components …
Adaptive Robot Deployment Algorithms,
2010
University of Pennsylvania
Adaptive Robot Deployment Algorithms, Jerome Le Ny, George J. Pappas
Technical Reports (ESE)
In robot deployment problems, the fundamental issue is to optimize a steady state performance measure that depends on the spatial configuration of a group of robots. For static deployment problems, a classical way of designing high- level feedback motion planners is to implement a gradient descent scheme on a suitably chosen objective function. This can lead to computationally expensive deployment algorithms that may not be adaptive to uncertain dynamic environments. We address this challenge by showing that algorithms for a variety of deployment scenarios in stochastic environments and with noisy sensor measurements can be designed as stochastic gradient descent algorithms, …
Developing An Effective And Efficient Real Time Strategy Agent For Use As A Computer Generated Force,
2010
Air Force Institute of Technology
Developing An Effective And Efficient Real Time Strategy Agent For Use As A Computer Generated Force, Kurt Weissgerber
Theses and Dissertations
Computer Generated Forces (CGF) are used to represent units or individuals in military training and constructive simulation. The use of CGF significantly reduces the time and money required for effective training. For CGF to be effective, they must behave as a human would in the same environment. Real Time Strategy (RTS) games place players in control of a large force whose goal is to defeat the opponent. The military setting of RTS games makes them an excellent platform for the development and testing of CGF. While there has been significant research in RTS agent development, most of the developed agents …
Thermal Robotic Arm Controlled Spraying Via Robotic Arm And Vision System,
2010
Technological University Dublin
Thermal Robotic Arm Controlled Spraying Via Robotic Arm And Vision System, Dermot Breen
Doctoral
The Tribology Surface Engineering industry is a worldwide multi billion euro industry with significant health and safety risks. The thermal spraying sector of this industry employs the technique of applying molten surface coating material to a substrate via a thermal spray process which is implemented either by manual spraying or pre-programmed robotic systems. The development of autonomous robotic systems for thermal spraying surface coating would significantly improve production and profitability over pre-programmed systems and improve health and safety over manual spraying. The aim of this research was to investigate and develop through software simulation, physical modelling and testing the development …
Adaptive Pid Control Based On Rbf Network Approximating The Satellite Clock Thermal Model,
2010
Nanyang Technological University, Singapore
Adaptive Pid Control Based On Rbf Network Approximating The Satellite Clock Thermal Model, Bin Xu
Bin Xu
The accuracy o f t ime information prov ided by sate llite clock g reat ly depends on its frequency stab ili ty, w hich is up to the stability o f the co re tempera ture. Th is paper introduces an adaptive PID control for the sate llite c lock system whose mode l is approx imated based on RBF neural netw orks. Simu lation resu lts demonstrate the va lid ity o f the proposed contro.l
Detection And Filtering Of Landmark Occlusions Using Terrain Spatiograms,
2010
Fordham University
Detection And Filtering Of Landmark Occlusions Using Terrain Spatiograms, Damian M. Lyons
Posters
A team of robots cooperating to quickly produce a map needs to share landmark information between team members so that the local maps can be accurately merged. However, a landmark visible to one robot may be partially occluded to another! Terrain Spatiograms are a landmark representation in which the image spatial information relates to the scene rather than the image. This makes it possible to identify and filter potential landmark occlusions. We present an approach to identifying and filtering occlusions using Terrain Spatiograms, and we report experimental results on 20 landmark datasets for varying states of occlusion. We show that …
E-Quality: Using Dimensional Index Values Towards Improving Classification Accuracy,
2010
University of Texas at El Paso
E-Quality: Using Dimensional Index Values Towards Improving Classification Accuracy, Prashanth Devaram
Open Access Theses & Dissertations
E-quality is a process through which inspection of the process and quality of the part produced is done online resulting in the improvement of the process and reduction in the amount of time consumed for the overall process. Automated quality control involves using a methodology to classify the parts based on the dimensions of the features on a part. However, achieving 100% classification accuracy is not an easy task, especially in area of quality control where small differences in dimensions result in part fall into a different category. In this study, a novel approach for modifying the data before being …
Synchronizing Real And Predicted Synthetic Video Imagery For Localization Of A Robot To A 3d Environment,
2010
Fordham University
Synchronizing Real And Predicted Synthetic Video Imagery For Localization Of A Robot To A 3d Environment, Damian M. Lyons, Sirhan Chaudhry, D. Paul Benjamin
Faculty Publications
A mobile robot moving in an environment in which there are other moving objects and active agents, some of which may represent threats and some of which may represent collaborators, needs to be able to reason about the potential future behaviors of those objects and agents. In previous work, we presented an approach to tracking targets with complex behavior, leveraging a 3D simulation engine to generate predicted imagery and comparing that against real imagery. We introduced an approach to compare real and simulated imagery using an affine image transformation that maps the real scene to the synthetic scene in a …
Robotic Goal-Based Semi-Autonomous Algorithms Improve Remote Operator Performance,
2010
Wayne State University
Robotic Goal-Based Semi-Autonomous Algorithms Improve Remote Operator Performance, Shawn Hunt
Wayne State University Dissertations
The focus of this research was to determine if reliable goal-based semi-autonomous algorithms are able to improve remote operator performance or not. Two semi-autonomous algorithms were examined: visual servoing and visual dead reckoning. Visual servoing uses computer vision techniques to generate movement commands while using internal properties of the camera combined with sensor data that tell the robot its current position based on its previous position. This research shows that the semi-autonomous algorithms developed increased performance in a measurable way. An analysis of tracking algorithms for visual servoing was conducted and tracking algorithms were enhanced to make them as robust …
Augmented Reality Navigation Interfaces Improve Human Performance In End-Effector Controlled Telerobotics,
2010
Wayne State University
Augmented Reality Navigation Interfaces Improve Human Performance In End-Effector Controlled Telerobotics, Keshav Chintamani
Wayne State University Dissertations
On the International Space Station (ISS) and space shuttles, the National Aeronautics and Space Administration (NASA) has used robotic manipulators extensively to perform payload handling and maintenance tasks. Teleoperating robots require expert skills and optimal performance is crucial to mission completion and crew safety. Degradation in performance is observed when manual control is mediated through remote camera views, resulting in poor end-effector navigation quality and extended task completion times. This thesis explores the application of three-dimensional augmented reality (AR) interfaces specifically designed to improve human performance during end-effector controlled teleoperations. A modular telerobotic test bed was developed for this purpose …