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Using Voicethread To Enhance Asynchronous Collaboration And Communication, Rebecca Burgner 2019 Texas A&M University

Using Voicethread To Enhance Asynchronous Collaboration And Communication, Rebecca Burgner

TxDLA Journal of Distance Learning

This article is a review of the product VoiceThread. The product review contains information regarding VoiceThread's features, pricing, and instructional uses in asynchronous online learning environment.


Blended Learning: Teacher Vs. Student, Mariya Khan 2019 James Madison University

Blended Learning: Teacher Vs. Student, Mariya Khan

Showcase of Graduate Research and Creative Activities

Project Description – Blended learning: Teacher vs. Student

Blended Learning is commonly referred to as “a formal education program in which a student learns at least in part through the online delivery of content and instruction with some element of student control over time, place, path and/or pace” (Horn & Staker, 2012). This means that learning can take place virtually anywhere with increased supervision at a coffee shop, a public library, or any other educational setting that allows connectivity to the internet. The constant development of technology permits the inclusion of content through various forms of blended learning and online delivery ...


Educational Poster: Service Dogs, Nancy P. Hemenway 2019 James Madison University

Educational Poster: Service Dogs, Nancy P. Hemenway

Showcase of Graduate Research and Creative Activities

The foundation of instructional design and e-learning incorporates the distribution of digital media elements such as educational posters. An educational poster includes research into the topic, problem-solving, decision making, communication of information, locating resources, work with a digital camera, and utilization of powerful software such as Adobe Photoshop; all the while following the foundation principles of PARC. PARC stands for proximity, alignment, repetition, and contrast. Proximity indicates that objects are grouped together suggesting a close relationship with one another and can create a sense of balance, harmony, or even discord. Alignment gives organization and meaning to the project. Repetition unites ...


Electronic Field Trips For Science Engagement: The Streaming Science Model, Jamie Loizzo, Mary J. Harner, Deborah J. Weitzenkamp, Kevin Kent 2019 University of Florida

Electronic Field Trips For Science Engagement: The Streaming Science Model, Jamie Loizzo, Mary J. Harner, Deborah J. Weitzenkamp, Kevin Kent

Journal of Applied Communications

While institutions of higher education work to engage PK-12 youth in STEM (science, technology, engineering, and mathematics) concepts and careers via in-person programming, PK-12 teachers and students face many logistical and access constraints for physically traveling to sites off of school grounds during the school day. Throughout the years, electronic field trips (EFTs) have offered a digital way for schools to engage in meaningful ways with museums, parks, laboratories, and field research sites. In order for EFTs to be effective, they should be cost effective and created collaboratively with teachers, students, subject matter experts, and instructional design and communication professionals ...


November 2019, Lisa Friesen 2019 Southwestern Oklahoma State University

November 2019, Lisa Friesen

The CETL Correspondent

As with instructors and departments fall 2019 has been a busy time in CETL. We hosted two 5 C’s and R luncheons (more about that later in this newsletter) as well as assisted many instructors on both the Weatherford and Sayre campuses. We are also working on the implementation of “Zoom rooms” for spring 2020.


The Impact Of Virtual Classroom Template On The Development Of Cognitive Skills, Infographic Production Quality And Usability, Amal Nasralden, Mohamed El-sherbeny 2019 Ain Shams University

The Impact Of Virtual Classroom Template On The Development Of Cognitive Skills, Infographic Production Quality And Usability, Amal Nasralden, Mohamed El-Sherbeny

International Journal for Research in Education

This study aims at pointing out the impact of "lobby mode" versus that of "analytical mode" on developing cognitive skills, quality of production and usability of the model system; all through using Adobe Connect. An achievement was developed and it consisted of 20 lexicon to measure the cognitive skills of instructional infographic design. In addition, an assessment card has been used to assess the final production in terms of quality. The card is composed of 44 texts designed to measure the quality of infographic. Besides, a measuring scale has been founded, that is composed of 55 phrases distributed among five ...


Spring Forward: Collaborating To Build And Assess A Collection Of Learning Objects, Stephanie A. Jacobs, Audrey Powers 2019 University of South Florida Libraries

Spring Forward: Collaborating To Build And Assess A Collection Of Learning Objects, Stephanie A. Jacobs, Audrey Powers

Charleston Library Conference

Delivering innovative information literacy instruction to an ever-growing student population requires some resetting of previous practices and ideas. Collaboratively developed interactive learning activities that address library skills and the research process presented in a flipped-classroom style may represent a useful innovation in this area. This paper addresses the ongoing project at the University of South Florida (USF) Tampa Library in which interactive digital learning objects are developed, embedded into all sections of a university course via the online learning management system, assessed, and reworked.


Eliminating Writer’S Block: Flipped Classroom Meets Thinkspace, Janet Johnson, Maren Wolff, Samantha Pritchard, Holly Bender, Kajal Madeka 2019 Iowa State University

Eliminating Writer’S Block: Flipped Classroom Meets Thinkspace, Janet Johnson, Maren Wolff, Samantha Pritchard, Holly Bender, Kajal Madeka

Holly Bender

This video interview elaborates the methodology that was presented at a Poster session at the Food & Nutrition Conference and Expo at Chicago, Oct 21 - 24, 2017.

Background: Students find writing the personal statement to be a challenging and anxiety-producing aspect of the internship application. We previously implemented Flipped Classroom and small group learning approaches into the Foundations of Dietetics course. While these strategies facilitated peer feedback on personal statements, students lacked a structured system for providing comments and were limited with in-class time to provide feedback.

Methods: Using ThinkSpace, a web-based active learning tool, students completed guided reflections in class ...


A Tale Of Two Systems: One Library’S Experience Migrating To A New System And Back, Art Gutierrez 2019 Emporia State University

A Tale Of Two Systems: One Library’S Experience Migrating To A New System And Back, Art Gutierrez

Kansas Library Association College and University Libraries Section Proceedings

The decision to migrate to a new library system is generally a long-term decision. The integrated library system, which some now call library platforms, impact many if not all facets of the library experience. Making a transition to a new system impacts all staff and our patrons on some level. In addition to the traditional services included in a library system we are increasingly seeing new services pop-up including electronic resource management systems, discovery layers, and program management systems, as part of the new library platforms. According to Marshall Breeding’s, Library Perceptions 2017 Survey, a little more than 28 ...


Effect Of Virtual Reality On Learning Motivation And Academic Performance: What Value May Vr Have For Library Instruction?, Brady D. Lund, Ting Wang 2019 Emporia State University School of Library and Information Management

Effect Of Virtual Reality On Learning Motivation And Academic Performance: What Value May Vr Have For Library Instruction?, Brady D. Lund, Ting Wang

Kansas Library Association College and University Libraries Section Proceedings

The research on whether Virtual Reality (VR) has a positive effect on student learning and engagement is limited. This study aims to examine what impact VR has on student learning motivation and performance. The study conducted by Wang (2017) revealed that VR had a marginally positive impact on student scores and a strong impact on students’ learning engagement. It indicates that VR provides a small improvement in academic performance and a large improvement in student engagement. The application of VR in libraries focuses on providing the VR tools to learn subjects in STEM and history fields. For one-off instructional settings ...


The Value Of Interactive Multimodal Online Higher Education Classrooms: Examining The Impact Of Interactive Multimedia-Based Instructional Design (Imbid), Andrea Munro 2019 Brandman University

The Value Of Interactive Multimodal Online Higher Education Classrooms: Examining The Impact Of Interactive Multimedia-Based Instructional Design (Imbid), Andrea Munro

Dissertations

Purpose: Despite their affordability and convenience, online courses have higher student failure and dropout rates than ground based-courses. The purpose of this quantitative causal-comparative single-case study was to determine if there is a difference between interactive, multimedia-based online instruction and traditional text-based online instruction as it relates to the level of student performance, engagement, and satisfaction in higher education.

Methodology: This quantitative research design used inferential statistics to analyze the research questions. The researcher selected 13 text-based courses that were redesigned to become interactive, multimedia-based courses. Archival student performance, engagement, and satisfaction data was abstracted from both the text-based and ...


Using & Assessing Sketchnoting As A Pedagocical Tool In Ecology, Ann M. Gansemer-Topf, Verena Paepcke-Hjeltness 2019 Iowa State University

Using & Assessing Sketchnoting As A Pedagocical Tool In Ecology, Ann M. Gansemer-Topf, Verena Paepcke-Hjeltness

Education Conference Presentations, Posters and Proceedings

WHAT IS SKETCHNOTING? Visual, non-linear note taking or knowledge sharing. Visualizing complex information and concepts.


Chapter 5: Instructional Message Design With Powerpoint, Meredith Spencer 2019 Old Dominion University

Chapter 5: Instructional Message Design With Powerpoint, Meredith Spencer

Instructional Message Design

Now a household name, Microsoft PowerPoint software is one of the most commonly used slideware presentation tools in business, scientific conferences, education, and other professional, academic, government, and military settings. As an instructional message design tool, controversy proliferates surrounding its role in the classroom experience and its impact on cognitive learning. After compiling the research, lessons can be garnered on how to best visually display PowerPoint slides, how to most effectively deliver PowerPoint-aided instruction, and how to maximize student learning from PowerPoint-based lessons. This chapter will explore the existing body of literature on the technology’s capabilities and limitations; offer ...


Chapter 3: Multimedia Learning Theory And Instructional Message Design, Miguel Ramlatchan 2019 Old Dominion University

Chapter 3: Multimedia Learning Theory And Instructional Message Design, Miguel Ramlatchan

Instructional Message Design

Multimedia learning theory describes how the designers of instructional messages, systems, and learning environments can optimize learning. The principles and heuristics of multimedia learning theory have application in traditional and online environments, with young and adult learners, in K-12, higher education, military, corporate, government, and informal learning environments. This diversity of application is based on the foundational premise that all learners can independently process auditory and visual information, have limited working memory resources, and require cognitive resources to process new information and to learn. This chapter describes the basic tenets of multimedia learning theory, best practices that can improve our ...


Chapter 1: Message Design For Instructional Designers - An Introduction, Miguel Ramlatchan 2019 Old Dominion University

Chapter 1: Message Design For Instructional Designers - An Introduction, Miguel Ramlatchan

Instructional Message Design

Instructional message design is the use of learning theories to effectively communicate information using technology. Theories involving gestalt, cognitive load, multimedia learning, media selection, media attributes, and general communication systems help us guide design. Our communication designs can be based on a wide variety of technologies or a combination of technologies. Technology in the form of tools and techniques includes the study and the use of typography, color, illustrations, photographs, modeled graphics, augmented reality, animation, video, video games, simulations, and virtual reality. This introduction serves as a brief overview of these theories, tools, and techniques while subsequent chapters will dive ...


Chapter 4: Message Design For Instructional Designers - Human Performance Technology, Dana Garcia 2019 Old Dominion University

Chapter 4: Message Design For Instructional Designers - Human Performance Technology, Dana Garcia

Instructional Message Design

How often do you take on an assignment or responsibility and reflect I knew how to do it better, but I didn’t? I’ll do better next time. Do you really do better next time? Maybe? Honestly, probably not but why is that? Human Performance Technology is focused on answering those questions. It gets to the root cause of why we don’t meet desired performance levels. The value of finding foundational causes for performance deficiencies is maximizing human capital because the largest expense of most companies is payroll. The most common investment in their employees is providing more ...


Chapter 2: Cognitive Load Theory And Instructional Message Design, Bethany Emory 2019 Old Dominion University

Chapter 2: Cognitive Load Theory And Instructional Message Design, Bethany Emory

Instructional Message Design

Although theoretical in basis, Cognitive Load Theory (CLT) is pragmatic in nature. Its goal, as it relates to instructional message design, is to present information in a way that enables the learner to process it as efficiently as possible and add it to their brain as learned information. This process relies on the brain for memory, which is separated into two component parts – working memory and long-term memory. Both of these forms of memory are required to connect new information to information that is known – which are essential elements in the learning process. To do this, information that detracts from ...


Chapter 6: Designing And Learning From Modeling And Simulations, Travis Saylor 2019 Old Dominion University

Chapter 6: Designing And Learning From Modeling And Simulations, Travis Saylor

Instructional Message Design

Instruction message design with simulations is the use of technology to create virtual environments for cost-effective, safe, and authentic learning. This chapter presents a condensed history of simulation learning, an introduction to several approaches to design instructional simulations, and research based best practices that can be used to guide instructional designers. These best practices include the attention to fidelity or realism of the simulation, the removal of extraneous distractions from the design, and the inclusion of sight, sound, and haptic details that the learner will encounter in the real world. Augmented reality, or the blending of virtual and physical environments ...


Instructional Message Design: Theory, Research, And Practice, Miguel Ramlatchan, Bethany Emory, Dana Garcia, Meredith Spencer, Travis Saylor, Charles Thull, Frances R. Dukes 2019 Old Dominion University

Instructional Message Design: Theory, Research, And Practice, Miguel Ramlatchan, Bethany Emory, Dana Garcia, Meredith Spencer, Travis Saylor, Charles Thull, Frances R. Dukes

Instructional Message Design

Message design is all around us, from the presentations we see in meetings and classes, to the instructions that come with our latest tech gadgets, to multi-million-dollar training simulations. In short, instructional message design is the real-world application of instructional and learning theories to design the tools and technologies used to communicate and effectively convey information. This field of study pulls from many applied sciences including cognitive psychology, industrial design, graphic design, instructional design, and human performance technology to name just a few. In this book we visit several foundational theories that guide our research, look at different real-world applications ...


Leading Organizational Change: A Qualitative Examination Of Experiences Of Traditional Public School Principals, Nikeshia Leatherwood 2019 Southeastern University - Lakeland

Leading Organizational Change: A Qualitative Examination Of Experiences Of Traditional Public School Principals, Nikeshia Leatherwood

Doctor of Education (Ed.D)

The Every Student Succeeds Act has set the course for new accountability measures for school and system leaders. How principals lead organizational change might be key to the success their schools experience and the achievement results of their students. This phenomenological study examined the professional experiences, leadership trainings, and strategic initiatives of traditional public school principals who led organizational change efforts that resulted in two academic rating increases within a three-year period. Five principals, representing elementary and high school, were interviewed to collect data on their experiences of leading successful organizational change. Using Moustakas’ (1994) phenomenological method, rigor was established ...


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