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Isolating And Addressing Theoretically-Grounded Limitations From The Rapid Translation Of Interaction Design Across Media Platforms, Rebecca Planchart, Mitchell Dunning, Matthew Peterson, Cesar Delgado, Karen B. Chen 2024 North Carolina State University, United States of America

Isolating And Addressing Theoretically-Grounded Limitations From The Rapid Translation Of Interaction Design Across Media Platforms, Rebecca Planchart, Mitchell Dunning, Matthew Peterson, Cesar Delgado, Karen B. Chen

DRS Biennial Conference Series

Designers must frequently work rapidly under deadlines to produce minimum viable products (MVPs) in collaboration with other disciplinary experts. While results may be good enough for now, it is important that limitations of hasty work are not codified as permanently acceptable design solutions. A method called function mapping has previously been shown to aid in the translation of theoretically-derived functions across media platforms, where functionally equivalent products may need to appear superficially dissimilar, thus complicating true equivalency. Here we demonstrate function mapping’s efficacy at the threshold between MVPs and revisions. We use function mapping to explain the process of translating …


Hand Postures: An Analysis Of Patterns In Novice Design Drawing, Jason O'Neill Germany, Kris Brauer 2024 University of Washington, United States of America

Hand Postures: An Analysis Of Patterns In Novice Design Drawing, Jason O'Neill Germany, Kris Brauer

DRS Biennial Conference Series

In the realm of design drawing, extensive research and professional expertise have been dedicated to identifying the techniques and specific methods employed by designers. However, limited knowledge has been captured as to the potential in-fluence of human biomechanics on the act of design drawing. This research en-deavors to scrutinize the specific hand postures adopted by a diverse group of de-signers, particularly those who are at the early stages of their design training, name-ly second-year design students. This exploration extends to investigating how these postures are influenced by prior exposure to design or art drawing instruction and, most crucially, how they …


Embodied Prototyping In Vr: Ideation And Bodystorming Within A Custom Vr Sandbox, Joshua Robin McVeigh-Schultz, Elena Márquez Segura, Katherine Isbister 2024 San Francisco State University, San Francisco, United States of America

Embodied Prototyping In Vr: Ideation And Bodystorming Within A Custom Vr Sandbox, Joshua Robin Mcveigh-Schultz, Elena Márquez Segura, Katherine Isbister

DRS Biennial Conference Series

Social virtual reality platforms present new opportunities for embodied design processes. This paper illustrates a range of embodied design techniques made possible through social engagement with VR/XR technology. Drawing from a case study involving the prototyping of a conversation visualization system for VR meetings, we present several novel embodied design methods in VR (also applicable to XR). These include: new techniques for supporting embodied ideation; new ways of acting out and improvising scenarios together; and new opportunities for preparing and manipulating assets, environments, and lo fi interactions for embodied design processes. These novel techniques and approaches point to exciting new …


Questioning Empathy As Care In Human-Computer Interaction Design, Elizaveta Kravchenko, Philip Doty 2024 Northeastern University, College of Arts Media and Design

Questioning Empathy As Care In Human-Computer Interaction Design, Elizaveta Kravchenko, Philip Doty

DRS Biennial Conference Series

This paper considers the semantic function and rhetorical roles the terms “empathy” and “care” carry through the context of user experience design. By considering feminist formulations of the ethics of care, we situate a compassionate moral orientation of “care” to better interrogate implementations of the concept of “empathy” in the design of information systems. We suggest the latter term borrows on the emotive connotations of the former, while not elucidating the same moral commitment to individual contexts, relationality, and personal well-being. Empathy thus is granted a more quantifiable legitimacy than care in professional design contexts, while simultaneously reducing agency of …


Experiential Futures Through Immersive Design Fiction, Joshua Robin McVeigh-Schultz 2024 San Francisco State University, United States of America

Experiential Futures Through Immersive Design Fiction, Joshua Robin Mcveigh-Schultz

DRS Biennial Conference Series

A key political challenge of addressing climate change has been that, despite its deep involvement with so many aspects of our society, its threat can at times feel abstracted from our daily lives— a gap futurists lament as the “experiential gulf” between our ability to imagine the future and our capacity to experience it. Immersive Design Fiction Experiences (IDFEs) use virtual reality as a way of bridging this experiential gulf by positioning participants as embodied subjects within a virtual storyworld. With IDFEs designers can explore a rich palette of experiential phenomena—such as speculative social rituals, embodied interactions with objects, and …


Design And Latin America: Exploring Materiality And Imaginary In Design Education, Pamela Marques, Manuela Andrade Abdala 2024 School of Industrial Design of the State University of Rio de Janeiro, Brazil

Design And Latin America: Exploring Materiality And Imaginary In Design Education, Pamela Marques, Manuela Andrade Abdala

DRS Biennial Conference Series

This paper recounts the delivering of the course Design and Latin America: delinking and decolonizing, at University of Brasília. Such experience is in tune with the recent emergence of academic research on the imperativeness of addressing coloniality, and the need to sulear design practice in Latin America. Starting from a brief introduction to Latin American history and social thought, and from an understanding of design as the production of life, discussions were held on the potential of unconventional creativity for nurturing critical consciousness in the field, while acknowledging concrete and subjective power relations. For the development of virtual practical activities, …


Flexibility Is Key: Career Exploration And Vocational Identity Status Among Design Students, Najla Mouchrek 2024 Northeastern University, United States of America

Flexibility Is Key: Career Exploration And Vocational Identity Status Among Design Students, Najla Mouchrek

DRS Biennial Conference Series

This study investigates processes of career exploration and vocational identity development for Design students. Establishing a professional identity is a central aspect for career construction and definition of academic, personal, and professional goals – and an essential process to promote success and accomplishment as students prepare to move from school to work.We surveyed 109 students enrolled in undergraduate design majors and minors and graduate design programs at a North-American university on career decision motivation and vocational identity status including measures of career exploration (in-breadth and in-depth), career commitment and career flexibility. Findings follow a developmental perspective suggesting that age and …


Advancing Design With Generative Ai: A Case Of Automotive Design Process Transformation, Yi Li, Yeye Li, Wei Yan, Fan Yang, Xuanxuan Ding 2024 School of Design, Hunan University, China, People's Republic of

Advancing Design With Generative Ai: A Case Of Automotive Design Process Transformation, Yi Li, Yeye Li, Wei Yan, Fan Yang, Xuanxuan Ding

DRS Biennial Conference Series

Generative AI has greatly enhanced the production of digital content and has had a significant impact on the creative activities of designers. However, generalized generative AI falls short of designers' expectations in semantic understanding and image generation, and thus been poorly used in specific design domains (e.g., automotive design). This paper aims to explore the integration of generative AI into the design process, focusing on the generation of automotive design. We deconstructed the process of automotive design through user research, extracted the needs and pain points of designers, and transformed them into fine-tuning tasks for generative models. We trained three …


"Small” Blended Practices In The Campus-Based Architectural Design Studio: Examining Student And Instructor Experiences And Pedagogical Implications, Manju Aishwarya Adikesavan 2024 The Graduate Center, City University of New York, United States of America

"Small” Blended Practices In The Campus-Based Architectural Design Studio: Examining Student And Instructor Experiences And Pedagogical Implications, Manju Aishwarya Adikesavan

DRS Biennial Conference Series

This paper reflects on the increasingly blended (online and in-person) nature of the traditional campus-based design studio and its pedagogical implications. Despite the widespread digitalization of learning and architectural design and construction practices and the post-COVID intensification of remote and hybrid operations, the architectural design studio is taught in predominantly in-person or campus-based mode. Post-COVID interviews of undergraduate and graduate students (N=27) and instructors (N=32) of US architecture programs indicate a continuing preference for in-person or campus-based studio teaching and learning to maximize tactile, social, and vicarious learning experiences. However, the participants also favored small but meaningful blending of online …


Prototyping As A Translational Practice Within Cross-Organizational B2b Service Innovation, Jaana Hyvärinen, Tuuli Mattelmäki 2024 Aalto University, Finland

Prototyping As A Translational Practice Within Cross-Organizational B2b Service Innovation, Jaana Hyvärinen, Tuuli Mattelmäki

DRS Biennial Conference Series

This paper focuses on service prototyping in a global B2B technology company experimenting with the B2C market. We first establish the research framework with existing literature on service prototyping and then report a case in which service prototypes and prototyping approaches were used to contribute to different phases of a new service development project: a) discover and define, b) develop and deliver and c) implementation and rollout. We then reflect on the role of prototyping as a translational practice in facilitating cross-organizational collaboration and aligning and enhancing the commitment of various stakeholders. The first author, with a dual role of …


Community Empowerment And Identity Assimilation: Social Innovation Design Practice Through Food Resources, Yuxin Wen, Peng Ji, Yuhang Jiang, Qiwen Chen, Han Meng 2024 School of Design, Hunan University, China

Community Empowerment And Identity Assimilation: Social Innovation Design Practice Through Food Resources, Yuxin Wen, Peng Ji, Yuhang Jiang, Qiwen Chen, Han Meng

DRS Biennial Conference Series

Food possesses inherent cultural attributes and serves as a natural medium of connection. This paper introduces a design project for social innovation using food resources: "From Tree to Table" (FTTT). The project is the product of a social innovation course at an art school and lasted for three months. The focus of the project is on the relationship between soft food sovereignty and community transformative change. The Peach Lake Community (PLC) is rich in ecological resources, and a government-level change resulted in differentiation within the community between indigenous residents and recent migrants. FTTT explores the possibility of using the seasonal …


Participatory Design Research, Documenting The Experience Of Gainesville Local Drag Performers., Gilberto Corona 2024 Texas Tech University, United States of America

Participatory Design Research, Documenting The Experience Of Gainesville Local Drag Performers., Gilberto Corona

DRS Biennial Conference Series

This case study documents the process of research, identification, and co-creation —with members of the drag community— a visual ethnography of Gainesville's drag culture. This study documented drag performance as an integral element of public-facing queer communities and took place during 2021 and 2022. Drag GNV aim is to contextualize the importance and nuance of drag as an activity supporting LGBTQ+ individuals and communities and as a publicly visible format for sharing elements of LGBTQ+ community identity with broader audiences. This research focused on conversations with the queer community (performers and allies) and centered reflections on drag venues as safe …


Cultivating Future-Oriented Responsibility In Design With Care, Irem Tekogul, Laura Forlano 2024 Illinois Institute of Technology, United States of America

Cultivating Future-Oriented Responsibility In Design With Care, Irem Tekogul, Laura Forlano

DRS Biennial Conference Series

Design futures -- as a subfield and as an approach -- responds directly to the precarity and uncertainty of our present. Within this context, the notion that "there will be no future" becomes the dominant vision. This paper argues that design, as a future-making praxis, should embrace ‘care’ to be able to respond to precarity. This paper draws on feminist care ethics and the concept of ‘matters of care’ to explore the theo-retical foundations for a care-informed approach to cultivate future-oriented respon-sibility in design. Care is situated, responsive and relational, and it resists reduction to step-by-step methods or toolkits. Thus, …


Virtual Reality For Assessment Of Chronic Lower Back Pain In Physiotherapy - Task Selection, Design, And User Experience Evaluation, Anders Lundström, Patrik Björnfot, William Sahlin, Hiran Herath, Lars Berglund, Edit Strömbäck 2024 Department of Informatics, Umeå University, Sweden

Virtual Reality For Assessment Of Chronic Lower Back Pain In Physiotherapy - Task Selection, Design, And User Experience Evaluation, Anders Lundström, Patrik Björnfot, William Sahlin, Hiran Herath, Lars Berglund, Edit Strömbäck

DRS Biennial Conference Series

Chronic low back pain (CLBP) presents a significant challenge in healthcare, re-quiring effective tools for rehabilitation and assessment. This study explores the use of virtual reality (VR) for assessment of physical function in patients with CLBP, and investigates how movements and tasks can be designed for assessment purposes. The focus is on physiotherapists' perceptions of using VR regarding task design, feasibility, and user experience. We conducted three design workshops with physiotherapists and HCI researchers, and designed three VR applications that we evaluated with six physiotherapy students. The study provides valuable insights into participants' perceptions and highlights promising and challenging aspects …


Situated Partnerships To Face Food Waste Within A Neighborhood-Based Food Redistribution Service: The Case Of "Sospesa", Davide Fassi, Valentina Ferreri 2024 Politecnico di Milano, Italy

Situated Partnerships To Face Food Waste Within A Neighborhood-Based Food Redistribution Service: The Case Of "Sospesa", Davide Fassi, Valentina Ferreri

DRS Biennial Conference Series

Neighborhoods can be seen as experimental hubs where innovative design strat-egies are tested within local communities, addressing the social and environ-mental issues that impact global cities and promoting more equitable futures. In current times of crisis, amid substantial food waste, urban areas are witnessing a growing phenomenon of vulnerable groups suffering from food poverty, often coupled with limited access to fresh food. This scenario has led to a proliferation of diverse charitable initiatives, concurrently fueling researchers' exploration of sustainable food commons and circular systems. However, to foster community-driven development of such models, it becomes imperative to structure services around local, …


Co-Creating Pluralistic Futures: A Systematic Literature Review On Participatory Speculative Design, Yingfei Ye, Duoduo Zhang 2024 School of Design, Hunan University, Changsha, China

Co-Creating Pluralistic Futures: A Systematic Literature Review On Participatory Speculative Design, Yingfei Ye, Duoduo Zhang

DRS Biennial Conference Series

In an increasingly uncertain future context, participatory speculative design be-come a future probe for exploring complex socio-technical issues and a diverse world. Compared to speculative design, the focus of participatory speculative de-sign shifts from artifacts to process, empowering the public through multi-stakeholder participation. Building upon future prototypes and scenarios, partic-ipants and designers co-create potential pluralistic futures, and democratize im-agination. This paper, based on a literature review of recent research in this field, outlines three practical pathways of participatory speculative design, which are characterized as "technical speculation," "social speculation," and "integrated speculation," along with seven participatory methods that can be used …


Missing The Bus: A Toolkit For Amplifying Unheard Voices Of Women Commuters In India, Dhriti Dhaundiyal, Nishant Sharma 2024 School of Design, Doon University, India

Missing The Bus: A Toolkit For Amplifying Unheard Voices Of Women Commuters In India, Dhriti Dhaundiyal, Nishant Sharma

DRS Biennial Conference Series

Inequity in access is created when infrastructure and services are created for the de-fault 'generic user'. Mobility has long been a key factor in empowerment of women, defining how women navigate their personal and professional lives. The number of women using public buses in India has remained low. Policy formulation for large populations is driven by statistical analysis and data models that do not account for marginalized groups. The present toolkit used to develop the comprehensive mobility plan for Indian cities lacks the tools to elicit tacit needs and requirements of such citizens. To address this gap, we designed a …


Revealing User Tacit Knowledge: Generative-Image-Ai Helps Create Better Design Conversation, Wenhui He, Yi Xiao, Yu Xie 2024 School of Design, Hunan university, China

Revealing User Tacit Knowledge: Generative-Image-Ai Helps Create Better Design Conversation, Wenhui He, Yi Xiao, Yu Xie

DRS Biennial Conference Series

In new product development, engaging users in co-creation provides valuable opportunities for innovation by uncovering their latent needs. However, user knowledge is often tacit and difficult to express. This study considers Generative-Image-AI as a tool to facilitate communication between users and designers, and explores how it intervenes in the design process to facilitate meaningful design conversations. We proposed the conceptual design iteration process model for Generative-Image-AI intervention in the product conceptual design phase and conducted a workshop with six designer-user dyads. The results demonstrated the positive impact of Generative-Image-AI on design conversations by fostering continuous communication, expanding possibilities, and encouraging …


A Study Of Student’S Learning Experience Impacted By Using Aigc Tools In Design Subjects In China, Yating Li, Henry Ma, Deyang Zhao 2024 The Hong Kong Polytechnic University

A Study Of Student’S Learning Experience Impacted By Using Aigc Tools In Design Subjects In China, Yating Li, Henry Ma, Deyang Zhao

DRS Biennial Conference Series

This paper presents a qualitative study that investigates the impact of using AI-generated content (AIGC) tools on the learning experiences of design students in China. Nine bachelor students who were encouraged to use AIGC tools in their design projects participated in the study. Data were collected through semi-structured interviews, document analysis, and observation and analyzed by thematic analysis. The findings highlight the impact of AIGC tools on the efficiency and effectiveness of the students’ design process and their acquisition of domain and transferable knowledge. The result shows the impacts of AIGC are perceived as either conveniences or problems. Students' attitudes …


Through The Megascope: Reimagining Design Education, Nekita Thomas, Lisa Mercer, Teressa Moses, Angelica Sibrian 2024 University of Iliinois at Urbana Champaign, United States of America

Through The Megascope: Reimagining Design Education, Nekita Thomas, Lisa Mercer, Teressa Moses, Angelica Sibrian

DRS Biennial Conference Series

Addressing global challenges like racial tension and health inequalities, this paper urges a reimagining of design education's core principles. Four educators from diverse, often marginalized backgrounds collaboratively investigate design education's future, moving beyond mere reflection. Their insights fuel a broader initiative to envision inclusive design education. Drawing inspiration from W.E.B. Du Bois’ 'Megascope', this concept resists conventional paradigms, sheds light on overlooked narratives, and challenges ingrained epistemologies. The Megascope acts as a dynamic discourse tool, pushing the boundaries of design education. The educators, influenced by the Megascope's principles and their backgrounds, emphasize their dedication to anti-racist, equity-driven education, underscoring the …


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