A More Equitable Film Pedagogy: Including Media Literacy In Higher Education Film Classrooms To Result In Better Media Practitioners, 2022 Manhattanville College, USA
A More Equitable Film Pedagogy: Including Media Literacy In Higher Education Film Classrooms To Result In Better Media Practitioners, Alexis Romero Walker
Journal of Media Literacy Education
This article explains the importance of including critical media literacy practices in skills-based classrooms in film education. Students continue to use methods of filmmaking that are inherently biased because they continue to be taught an age-old set of skills that do not engage in critical analysis. With the convergence of contemporary film theory in the classroom, educators can help students learn new methods of filmmaking that are representative for all communities and people. Through textual analysis of three films, this article shows why educators in higher education film programs must include critical media literacy in the skills course curriculum and …
Hidden Connections, 2022 University of Mississippi
Hidden Connections, Yazmin Goulet
Honors Theses
As a graphic designer pursuing degrees in both Art, from the College of Liberal Arts, and Integrated Marketing Communications, from the School of Journalism, the goal of the art that I create is for it to be seen by many and connect viewers to the messages that I am trying to get across through my work. Art is a form of visual communication, and as an artist, I am always looking at the world around me and seeing how art of all forms connects art to people.
Much how like art itself is used to connect people, for this thesis …
Slaying The Dragon: Dances Created During The Time Of The Pandemic, 2022 CUNY Hunter College
Slaying The Dragon: Dances Created During The Time Of The Pandemic, Regina Nejman
Theses and Dissertations
Regina Nejman’s paper details a dance artist’s negotiation of art-making in a global pandemic. It focuses on her improvisational dance films that were combined with live performance and animation in a gallery-like viewing environment. She situates herself among the many screendances and digital archives shared during NYC’s lockdown.
Long Live The Queer: Demystifying Noncitizenship In Uncle Frank And Pain And Glory, 2022 CUNY Hunter College
Long Live The Queer: Demystifying Noncitizenship In Uncle Frank And Pain And Glory, Andrew D. Manker
Theses and Dissertations
This thesis explores the ways in which a nation infantilizes its citizens, and how family dynamics internalize this infantilization. Queer family members and citizens are treated as threats to the family and by extension the nation because to live into queerness is to refuse the nations infantilization. Additionally, this thesis shows how queer people can cultivate a hopeful future for themselves and the family-as-extension-of-nation by radically redefining what citizenship looks like in a family and nation.
Slacking, Dazed And Rocking: A Study Of Richard Linklater, 2022 Northern Illinois University
Slacking, Dazed And Rocking: A Study Of Richard Linklater, Parker D. Otto
Honors Capstones
The purpose of this capstone is to examine a filmmaker’s work to better understand the artist as well as look at an underappreciated filmmaker. Richard Linklater is that filmmaker. Several of his films are popular, others less so. By exploring his filmography, it can be determined whether he’s a true artist deserving of more attention from the filmmaking community as well as general audiences. After examining Linklater’s films, not only were there recurring thematic elements that cemented his artistic dominance, but there’s a feeling of evolution as he ages. The research of this project was conducted through watching Linklater’s films …
Meet And Run, 2022 CUNY Hunter College
Meet And Run, Gia M. Binner
Theses and Dissertations
A defense for Gia Binner’s MFA Thesis, Meet and Run, argues that accessible art, known in this paper as commercial dance, is a meaningful vehicle for social change and that it has the ability to dismantle the outdated, European concert dance dominance by modeling the interdependency of both worlds.
Balancing Data- Vs. Art-Driven Decisions In Video Game Design, 2022 University of Nebraska - Lincoln
Balancing Data- Vs. Art-Driven Decisions In Video Game Design, Jaden D. Goter
Honors Theses
Video games, like software, need to be designed. Video game development studios tend to use data-driven or art-driven decision-making to design their games. Data-driven decision-making is where active and passive data is collected in order to make informed decisions about the design of a game. Art-driven decision-making is when designers use their artistic intuition to design games, potentially ignoring player data. This paper elaborates on the advantages and disadvantages of both approaches and provides case studies of games designed under both approaches. Based on these studies, for a game to be successful, a combined approach of data- and art-driven decision-making …
Cuerpos Clandestinos E Indocumentados: Narrativas Transfronterizas Centroamericanas En La Literatura Y El Cine, 2022 University of Tennessee, Knoxville
Cuerpos Clandestinos E Indocumentados: Narrativas Transfronterizas Centroamericanas En La Literatura Y El Cine, Sara D. Rico Godoy
Doctoral Dissertations
The reality of migration is a phenomenon that has been present in the world for centuries. Latin America is mainly where immigrants in the United States reach high scales. However, Central America explicitly sees a shift in the ways people decide to migrate nowadays, for instance, in caravans with thousands of walkers. This dissertation analyzes six Central American contemporary works in narrative and four film productions: two film features and two documentaries. The purpose is to explore the significance of mobilities and their influence on perspectives of identity and the different narratives of migration and how these are portrayed in …
..., 2022 East Tennessee State University
..., Claire Alfonso
Undergraduate Honors Theses
Words are fickle, easily misunderstood, and often put us at a loss... but we all have so much we feel we need to express. This begs the question: Is there any safe way of communication? Can anything ever really be communicated how you mean it? Will you ever see the reflection of what you feel, think, and dream outside of yourself? In response to this existential dilemma, I imagine an alternative language of images, sounds, color, feelings, and non-identification. My thesis is a meditation on the issues with standard language and the idea of alternative language. In my argument I …
Operatic Mysticisms: Mountains, Deserts, Waterscapes, 2022 East Tennessee State University
Operatic Mysticisms: Mountains, Deserts, Waterscapes, Andrew Demczuk
Electronic Theses and Dissertations
Operatic Mysticisms: Mountains, Deserts, Waterscapes examines the ways we encounter environments as readers/viewers of operas, literature, film, and sound recordings, and how each medium requires different detail-gathering techniques. Respective to the previously mentioned mediums, Sun & Sea (2017), Mount Analogue (1952), El Mar La Mar (2017), and Energy Field (2010) are analyzed by engaging with environmental media studies and invention. Reflecting the nature of each landscape—summits of mountains, aporias of deserts, and mysteries of waterscapes—an elemental approach is taken in investigating how these spaces may be noticed, internalized, recorded, and traversed by both the artist and viewer. …
Culture In Disney Films: A Comparative Analysis Of Color, Composition And Rhythm, 2022 University of Arkansas, Fayetteville
Culture In Disney Films: A Comparative Analysis Of Color, Composition And Rhythm, Megan Paul
Interior Design Undergraduate Honors Theses
As a student of design, I take inspiration from everything around me. The media I consume, the places I visit, and the people I meet.By choice or not, I and my generation are subject to the various forms of pop culture, film is one of them. Film is one of few art forms which combines several methods and elements of design to produce a cohesive result, as opposed to a singular medium. This forms the connection to design thinking and is the foundation for the study.
Another critical component to pop culture is the ability to reach the masses. Due …
The Shape Of Things: A Theatrical Examination Of The Progression Of Emotional Manipulation, 2022 Bridgewater College
The Shape Of Things: A Theatrical Examination Of The Progression Of Emotional Manipulation, Kylee Lorio
Honors Projects
In Neil LaBute's work, The Shape of Things, graduate art student Evelyn Thompson meets security guard and future muse, Adam Sorenson, in an art museum during his late-night shift. Their meeting poses the question of just how far humans are willing to go for love. In less than two hours, LaBute’s insight regarding manipulation between intimate partners calls the integrity of our own interpersonal relationships into question. This project encapsulates the materials of Bridgewater College student Kylee Lorio while directing this production during the Covid-19 pandemic.
How To Make A Monster: The Homosexual Experience In Horror And Thriller Cinema, 2022 St. John Fisher University
How To Make A Monster: The Homosexual Experience In Horror And Thriller Cinema, Mia Lindenburg
The Review: A Journal of Undergraduate Student Research
Horror and thriller’s subtextual stories within cinema have been prominent across many subgenres, creating a wide-spread correlation between the homosexual and the monstruous that grew even noticeable after the start of the AIDS epidemic. Much of horror critique and analysis has been focused on the objectification of the feminine, but the unique role that the male plays in horror and thriller (both as a villain and victim) deserves equal inspection. The research done in this paper demonstrates how horror cinema skews the suggested gender roles and how fear makes us more easily let go of the societal norms held so …
Press Any Button To Get Started: Approaching Japanese Culture And Society Through Video Games, 2022 Ursinus College
Press Any Button To Get Started: Approaching Japanese Culture And Society Through Video Games, Amanda Weber
East Asian Studies Honors Papers
This project argues for inclusion of video games into the liberal arts curriculum alongside more traditional texts. Three Japanese-developed video games are analyzed in terms of their appropriateness for the Ursinus Quest curriculum while also exploring their appropriation of characters, themes, and values from Japanese mytho-history. My approach incorporates the methodology introduced by the scholar James Paul Gee who studies video games through the lens of semiotics and gaming theory. Gee defines key elements presented in video games as ‘lifeworld domains,’ which incorporate cultures, societies, and individual and group experiences. The value of video games resides in the players’ development …
The Journey Of Life Itself, 2022 Kennesaw State University
The Journey Of Life Itself, Ashton Webb
Symposium of Student Scholars
Life Itself, written and directed by Dan Fogelman, is a heartbreaking tale featuring three different couples and the journey that life takes them on. Throughout the film there are common themes of heartbreak, marital problems, and death. The three stories are joined together by one devastating event, and Fogelman shows how beauty can be made from ashes. In this presentation, I will explore the themes of love, heartbreak, and depression and how these themes shaped the film, allowing Fogelman to intertwine three stories into one in order to tell an interconnected story. Though the film was not well received by …
Rodcon, Flier, 2022, 2022 University of Northern Iowa
Rodcon, Flier, 2022, University Of Northern Iowa. Rod Library.
RodCon Documents
Rodcon
Saturday April 9, 2022
10 a.m.-4 p.m.
Free and open to the public
Flier used in promotion of the event.
Seeing And Interpreting Visions Of The Next Age In Interstellar, 2022 University of Victoria, Canada
Seeing And Interpreting Visions Of The Next Age In Interstellar, Nancy Wright
Journal of Religion & Film
Christopher Nolan’s Interstellar (2014) uses multiple styles of cinematography – documentary, painterly and expressionistic – to guide interpretation of its apocalyptic review of history. Within the prologue and epilogue of the science fiction film, clips from interviews originally filmed for Ken Burns’s The Dust Bowl (2012) invite questions about how to interpret documentary, revisionist and eschatological reviews of history. Cinematography functions as a self-reflexive cue to spectators within and outside the mise-en-scène to engage in eschatological interpretation. The representation of spectatorship and vision reveals the challenge of interpreting prophetic visions of the last things and the next age, which are …
Pathos, Spring 2022, 2022 Portland State University
Pathos, Spring 2022, Portland State University. Student Publications Board
Pathos
Editor: Bret Steggell
“For Now We See In A Mirror, Dimly”: Dialectical Wholeness In Oshii Mamoru’S Ghost In The Shell, 2022 Dartmouth College
“For Now We See In A Mirror, Dimly”: Dialectical Wholeness In Oshii Mamoru’S Ghost In The Shell, Mari Aida
Comparative Literature M.A. Essays
This essay argues that Oshii Mamoru's 1995 animated film Ghost in the Shell, while indicating possible alliances with the political interests of cyberfeminism, ultimately advocates for the oppositional agenda of dialectical wholeness. Foundational texts of cyberfeminism, such as Donna J. Haraway's "A Manifesto for Cyborgs," have criticized narratives of isolation and a return towards a primordial wholeness implicit in Euro-American scientific culture. In the context of these texts, the cyborg symbolizes a departure from such narratives and guides the political project of reimagining epistemological boundaries. However, despite its apparent alignment with such projects, Ghost in the Shell dramatizes and …
Xbox In Japan? Understanding The Distinctions Of The Japanese Video Game Market To Increase Microsoft's Competitive Advantage, 2022 University of South Carolina
Xbox In Japan? Understanding The Distinctions Of The Japanese Video Game Market To Increase Microsoft's Competitive Advantage, Sekani Adebimpe
Senior Theses
Microsoft, Nintendo, and Sony remain the biggest players in the video game console space. While all three companies have achieved worldwide success, Microsoft’s performance with the Xbox brand in Japan is an outlier for its historically poor sales numbers dating back to its 2001 debut. The purpose of this thesis is to unearth the various cultural distinctions inherent to the Japanese gaming industry that Microsoft must consider to gain a stronger foothold in the country, as well as diagnose the biggest issues facing Xbox with Japanese consumers. To accomplish this, several cultural frameworks were used to assess the differences between …