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The End, Gabriel Leiner 2018 University of Southern California

The End, Gabriel Leiner

Gabriel Leiner

It's been an interesting four years in showbiz. See you all later.


Safeguarding For The Future: Managing Born-Digital Collections In Museums, Kimberly Kruse 2017 Seton Hall University

Safeguarding For The Future: Managing Born-Digital Collections In Museums, Kimberly Kruse

Seton Hall University Dissertations and Theses (ETDs)

Over the past few decades, advancements in technology have changed society entirely. Every bit of information about world news, popular culture, and art is just a tap of a touchscreen away. So many aspects of the contemporary world have become digitized so that it was only a matter of time before museums would have to face the issue of born-digital media in their collections. From videos to web-based art, museums have to tackle how to save this new form of cultural heritage. Museums have to do so now before it gets lost forever. The challenge of born-digital objects lies in ...


Impressive Failures: Mavericks Of Film Authorship And The Impossibility Of Success In Hollywood, Tom S. Davies 2017 The Graduate Center, City University of New York

Impressive Failures: Mavericks Of Film Authorship And The Impossibility Of Success In Hollywood, Tom S. Davies

All Graduate Works by Year: Dissertations, Theses, and Capstone Projects

This dissertation directly challenges the critical and commercial primacy of success attached to Hollywood films and their filmmakers, especially when one argues for or against their quality and/or importance within cinematic history. Through a process of shifting and multiplying perspectives within a broader narrative that is critical of what separates success and failure, certain films and filmmakers that were judged as failures or disappointments under impossible prerequisites of creating a successful film––commercially, aesthetically, or both–– are, instead, reconsidered as constructive counterpoints to the expectations of the Hollywood economic field of production as well as to the inevitable disappointment ...


Card Tricks: A Workflow For Scalability And Dynamic Content Creation Using Paper2d And Unreal Engine 4, Owen Gottlieb, Dakota Herold, Edward Amidon 2017 RIT (undergraduate student)

Card Tricks: A Workflow For Scalability And Dynamic Content Creation Using Paper2d And Unreal Engine 4, Owen Gottlieb, Dakota Herold, Edward Amidon

Presentations and other scholarship

In this paper, we describe the design and technological methods of

our dynamic sprite system in Lost & Found, a table-top-to-mobile

card game designed to improve literacy regarding prosocial

aspects of religious legal systems, specifically, collaboration and

cooperation. Harnessing the capabilities of Unreal Engine’s

Paper2D system, we created a dynamic content creation pipeline

that empowered our game designers so that they could rapidly

iterate on the game’s systems and balance externally from the

engine. Utilizing the Unreal Blueprint component system we were

also able to modularize each actor during runtime as data may be

changed. The technological approach behind ...


Audience Reactions To Computer-Generated Imagery In Video, Bradley M. Rohlf 2017 Indiana University of Pennsylvania

Audience Reactions To Computer-Generated Imagery In Video, Bradley M. Rohlf

Theses and Dissertations (All)

Computer-generated imagery (CGI) has evolved into a common aesthetic fixture within the visual landscape of modern American society. While computers and CGI are relatively new elements of cinematic production, they have a direct and profound impact on the audience experience. This production aesthetic physically stimulates the senses of video consumers potentially at the expense of what many consider to be traditional literary quality. This study examines the interpretation and effects of these CGI enhancements on a college audience by applying Dale’s Cone of Experience to audience perceptions and expectations of realism in videos. Audience believability and satisfaction were measured ...


What If The South Had Won The Civil War? 4 Sci-Fi Scenarios For Hbo's 'Confederate', Allen C. Guelzo 2017 Gettysburg College

What If The South Had Won The Civil War? 4 Sci-Fi Scenarios For Hbo's 'Confederate', Allen C. Guelzo

Civil War Era Studies Faculty Publications

“What if” has always been the favorite game of Civil War historians. Now, thanks to David Benioff and D.B. Weiss — the team that created HBO’s insanely popular Game of Thrones — it looks as though we’ll get a chance to see that “what if” on screen. Their new project, Confederate, proposes an alternate America in which the secession of the Southern Confederacy in 1861 actually succeeds. It is a place where slavery is legal and pervasive, and where a new civil war is brewing between the divided sections. (excerpt)


The Anti-Black Hero: Black Masculinity Media Representation As Seen In Netflix Series Luke Cage And Fox Series Empire, Meya Joyell Hemphill 2017 Kennesaw State University

The Anti-Black Hero: Black Masculinity Media Representation As Seen In Netflix Series Luke Cage And Fox Series Empire, Meya Joyell Hemphill

Master of Arts in American Studies Capstones

The reoccurrence of the Black Brute, the Thug, and the modern day Coon stereotypical images on current television narrowly defines Black masculinity as a monolithic experience. Young Black boys, are often unable to see themselves as those who are portrayed on television. The images they see on screen are sometimes not realistic. Unfortunately, for some young Black boys, these stereotypical images may heavily influence their own behavior. Society often criminalizes and demonizes young Black men as angry, violent, and dangerous. They pose as a supposed threat to society and are thought to be even more problematic as they age. Currently ...


The Big World – Reha Erdem And The Magic Of Cinema, Andreas Treske 2017 Bilkent University

The Big World – Reha Erdem And The Magic Of Cinema, Andreas Treske

Markets, Globalization & Development Review

Reha Erdem’s latest film Big Big World (Koca Dünya) was selected for the “Horizons” (“Orizzonti”) section at the 73rd Venice International Film Festival in 2016 and won a prestigious special jury award. The Venice selection is standing for a tendency to hold on, and celebrate the so-called “World Cinema” along with Hollywood blockbusters and new experimental arthouse films in a festival programming mix, insisting to stop for a moment in time a cinema that is already on the move.


Communicating The Justice And Peace Of God In Africa Today, Walter Ihejirika 2017 Federal University of Port Harcourt, Rivers State, Nigeria.

Communicating The Justice And Peace Of God In Africa Today, Walter Ihejirika

Journal of Global Catholicism

Engaging with the work and theories of Arnold van Gennep and Victor Turner, the article charts out a spirituality of communication within Nigerian Catholicism. Discussing the intersection between various forms of media and community, the article argues for the utilization of media in the pursuit of social justice and the dismantling of inequalities.


Editor's Introduction, Marc Roscoe Loustau 2017 College of the Holy Cross, Worcester MA

Editor's Introduction, Marc Roscoe Loustau

Journal of Global Catholicism

Introduction to African Catholicism: Contemporary Issues: Volume: 1, Issue 2 of the Journal of Global Catholicism


Trepidation: A Film Project On Cultural Trauma, Courtney A. DuChene 2017 Ursinus College

Trepidation: A Film Project On Cultural Trauma, Courtney A. Duchene

Media and Communication Studies Summer Fellows

A trailer and a screenplay for a docudrama film that examines cultural trauma in relation to police shootings and the 2016 election.


A Place For Locative Media: A Theoretical Framework For Assessing Locative Media Use In Urban Environments, Darryl A. Pieber 2017 The University of Western Ontario

A Place For Locative Media: A Theoretical Framework For Assessing Locative Media Use In Urban Environments, Darryl A. Pieber

Electronic Thesis and Dissertation Repository

By 2050, three quarters of the world’s population will live in large urban conurbations. Within these environments, we see the rise of locative media – mobile technologies that capture and deliver location- and time-specific content and connections to their users. The key attribute of locative media that distinguishes them from other mobile media is location. Yet ideas of how locative media influence our relationship to the spaces we inhabit remain undertheorized. This gap arises because of an absence of interrogation into how and why people come to develop a connection with these spaces – how and why a space becomes a ...


Portal: Systems For Perception, Elizabeth Graehling 2017 Lesley University

Portal: Systems For Perception, Elizabeth Graehling

MFA in Visual Arts Theses

Perception as a set of sensory faculties affects our ability to relate to one another. Conversely, that mutual understanding affects our intuitive recognition and awareness of other variables in the physical world. This paper discusses the ways in which beauty and systematization can be cooperative in developing a visual language which encourages an audience to identify with conventionally difficult or uncomfortable subject matter; explicitly, that of disease or handicap. Furthermore, an argument is proposed for the creation and maximization of opportunities for empathetic awareness through specific conditions (or systems) of viewing, particularly those influenced by our direct—yet largely unconscious ...


Some Basic Material For An Introduction To The Moving Image, George R. Robinson 2017 CUNY Borough of Manhattan Community College

Some Basic Material For An Introduction To The Moving Image, George R. Robinson

Open Educational Resources

Originally intended as a Power Point presentation, this is a basic introduction for an intro film appreciation or analysis course, covering the initial concepts of the shot, mise-en-scene and the simplest editing.


No Price Above Pearls: The Avant-Garde Economy Of Georges Hugnet’S And Henri D’Ursel’S La Perle, Hervé Picherit 2017 University of Texas at Austin

No Price Above Pearls: The Avant-Garde Economy Of Georges Hugnet’S And Henri D’Ursel’S La Perle, Hervé Picherit

Dada/Surrealism

No abstract provided.


Reflections On Motion Picture Evidence, Brian L. Frye 2017 University of Kentucky College of Law

Reflections On Motion Picture Evidence, Brian L. Frye

Brian L. Frye

Courts have long admitted motion pictures as evidence. But until recently, making motion pictures was expensive and cumbersome. Today, making motion pictures is cheap and easy. And as a result, people make so many of them. As Cocteau predicted, the democratization of motion pictures has enabled people to create new forms of motion picture art. But it has also enabled people to create new forms of motion picture evidence. This article offers a brief history of motion picture evidence in the United States, and reflects on the use of motion picture evidence by the Supreme Court.


Stitched Past, Sawyer Smith 2017 Western Kentucky University

Stitched Past, Sawyer Smith

Honors College Capstone Experience/Thesis Projects

“Stitched Past” tells the stories of vulnerable women in Lima, Peru. Despite the emotional and physical impacts of poverty, the women seek mentorship, education, and job security through Krochet Kids International. Krochet Kids, a U.S.-based non-profit organization, offers women in Peru and Uganda the opportunity to create knitwear to be sold online. In addition to gaining a new job and skill, the women receive counseling, affordable childcare, and supportive community. Krochet Kids approaches empowerment from a holistic perspective. The mentors encourage growth in five categories: financial, intellectual, physical, social, and psychological. This model of personal development ensures that ...


New Design Principles For Mobile History Games, Owen Gottlieb 2017 Rochester Institute of Technology

New Design Principles For Mobile History Games, Owen Gottlieb

Presentations and other scholarship

This study draws on design-based research on an ARIS–based mobile augmented reality game for teaching early 20th century history. New design principles derived from the study include the use of supra-reveals, and bias mirroring. Supra-reveals are a kind of foreshadowing event in order to ground historical happenings in the wider enduring historical understanding. Bias mirroring refers to a nonplayer character echoing back a player’s biased behavior, in order to open the player to listening to alternative perspectives. Supra-reveals engendered discussion of historical themes early in the game experience. The results showed that use of a cluster of NPC ...


Rashomon (Movie Review), Joshua Matthews 2017 Dordt College

Rashomon (Movie Review), Joshua Matthews

Faculty Work: Comprehensive List

"So what is real and what is true? The movie says that it may be impossible to ever really know."

Posting about ­­­­­­­­the Japanese movie Rashamon from In All Things - an online journal for critical reflection on faith, culture, art, and every ordinary-yet-graced square inch of God’s creation.

http://inallthings.org/rashomon/


Photo Synthesis: The Expatriate Family Album As Historiography, Kamayani Sharma Ms 2017 Independent

Photo Synthesis: The Expatriate Family Album As Historiography, Kamayani Sharma Ms

Proceedings from the Document Academy

I want to look at the expatriate family album as a site of history-writing.

Through an examination of three photographs from my childhood in West Asia, I try to think about the idea of historical space and time through the visual narratives available to me of my own family.

This essay will be an exploration of the way in which nostalgia for a personal past gets imbricated within the shared experience of a bygone cultural moment.

I am interested in how an encounter with visual material from private archives initiates memory work and how these traces from the past can ...


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