Mobile Application For Animal Health: A Design Research In User Interface, 2020 Georgia College
Mobile Application For Animal Health: A Design Research In User Interface, Sierra White
Georgia College Student Research Events
Apps function to increase productivity and allow the user to complete tasks conveniently from their mobile device. As a college student who has several pets, I have found that there is no good app on the market which caters to every pet parent’s needs, which forces them to download four or five apps. To combat this problem, FurPaws gives the user a way to document every aspect of their pet’s health and daily routine, as well as providing information on first aid and expert, real-time advice from veterinarians. The E-Vet page is available to guests who have not yet registered, …
Engaging The Paradoxical: Zeno's Paradoxes In Three Works Of Interactive Fiction, 2020 University of Puget Sound
Engaging The Paradoxical: Zeno's Paradoxes In Three Works Of Interactive Fiction, Michael Z. Spivey
Journal of Humanistic Mathematics
For over two millennia thinkers have wrestled with Zeno's paradoxes on space, time, motion, and the nature of infinity. In this article we compare and contrast representations of Zeno's paradoxes in three works of interactive fiction, Beyond Zork, The Chinese Room, and A Beauty Cold and Austere. Each of these works incorporates one of Zeno's paradoxes as part of a puzzle that the player must solve in order to advance and ultimately complete the story. As such, the reader must engage more deeply with the paradoxes than he or she would in a static work of fiction. …
Arabic Beyond Arabic, 2020 Virginia Commonwealth University
Arabic Beyond Arabic, Abir Zakzok
Theses and Dissertations
Arabic is the best and the most complicated language of all time!” Even though this statement seems like an exaggeration, it is what I grew up hearing; from my Arab parents as a child, my Arab teachers as a student, and my Arab customers as a salesperson. The Arabic language has a significant role in Arabs’ identity, yet most Arabs only scratch the surface and do not fully grasp the embedded meaning of the language. I have long been fascinated by the relationship between language and community as well as how it translates to design - specifically, the relationship between …
A Place Through Time, 2020 University of Alabama in Huntsville
A Place Through Time, Kaitlyn Mathis
Summer Community of Scholars Posters (RCEU and HCR Combined Programs)
No abstract provided.
T700-701 D 3d Turboshaft Engine Interactive Training Project, 2020 University of Alabama in Huntsville
T700-701 D 3d Turboshaft Engine Interactive Training Project, David Stewart
Summer Community of Scholars Posters (RCEU and HCR Combined Programs)
No abstract provided.
The Oceans Above Us: An Augmented Reality Experience, 2020 Western Kentucky University
The Oceans Above Us: An Augmented Reality Experience, Chris Nalani Dimeo
Mahurin Honors College Capstone Experience/Thesis Projects
Augmented reality holds the potential to be the new fabric of our everyday lives.
Also known as AR, augmented reality is any technology that superimposes graphical information over a real-world environment, whether it be through a smartphone screen or visually projected onto the environment. Though it has existed in various forms for decades, augmented reality development is still widely considered the work of experts in technology-related fields.
In November 2019, however, Adobe unveiled a new augmented reality development platform, Project Aero, along with boasts that the app’s intuitive design and integration with other Adobe programs would place AR creation into …
Exploring The Creation Of Immersive And Responsive Spaces For Interrelationship Through The Concept Of Playfulness, 2020 Virginia Commonwealth University
Exploring The Creation Of Immersive And Responsive Spaces For Interrelationship Through The Concept Of Playfulness, Yonghun Jung
Theses and Dissertations
The COVID-19 pandemic that began in early 2020 is causing serious damage to many countries. As of May, the number of confirmed patients worldwide is at 3.35 million and the death toll stands at 239,000 people. As a way to prevent the pandemic, most countries encourage people to keep social or physical distance and self-quarantine. According to the U.S. Centers for Disease Control and Prevention, they recommend that people stay at least six feet away from each other and the South Korean government also recommend keeping their distance from each other at least two meters.
Because of the current situation, …
Reclaiming Beercraft- A Sensory Experience, 2020 Virginia Commonwealth University
Reclaiming Beercraft- A Sensory Experience, Zishan Zeng
Theses and Dissertations
The senses are mainly a source of arousal, enjoyment and pain and are of vital importance for the human body. They are also important because sensory perception is typical of many cultural artifacts and is given unique intensities and extensions, shapes and meanings through them (Heywood, 2017). As Finnish architect Juhani Pallasmaa stated, “architecture is the art of reconciliation between ourselves and the world, and this mediation takes place through the senses” (Pallasmaa, 2012). To make architecture truly meaningful, it should be able to awaken all the senses.
The way we feel, smell, and even taste is hard to capture. …
Fifteenth International Photovideoanthology On Paradoxism, 2020 University of New Mexico
Fifteenth International Photovideoanthology On Paradoxism, Florentin Smarandache
Branch Mathematics and Statistics Faculty and Staff Publications
Paradoxism is an international movement in science and culture, founded by Florentin Smarandache in 1980s, based on excessive use of antitheses, oxymoron, contradictions, and paradoxes. During three decades (1980-2020) hundreds of authors from tenth of countries around the globe contributed papers to 15 international paradoxist anthologies.
In 1995, the author extended the paradoxism to a new branch of philosophy called neutrosophy, that gave birth to many scientific branches, such as: neutrosophic logic, neutrosophic set, neutrosophic probability and statistics, neutrosophic algebraic structures and so on with multiple applications in engineering, computer science, administrative work, medical research etc.
“May your imagination blossom …
Good Grief, 2020 Bard College
Good Grief, Madeleine Pearl Buzbee
Senior Projects Spring 2020
“Good Grief” is a memorial project that began with the loss of my childhood best friend, Camille Sdao (1998-2019). She was a light.
Grief is a thing that is carried, compartmentalized, expanded, forgotten, and remembered. Grief is nothing and everything at the same time. Grief explodes, lingers, leaves and returns again. Grief is blue. I know this because Louise Bourgeois, Maggie Nelson, Taryn Simon, the Pacific Ocean, my tears, the sky, my mother, and my grandmother have taught me this. Loss means wading in deep waters for a long time and you must build a boat to stay afloat.
Consumed …
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, 2020 Rochester Institute of Technology
Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, Owen Gottlieb, Ian Schreiber
Articles
Lost & Found is a tabletop-to-mobile game series designed for teaching medieval religious legal systems. The long-term goals of the project are to change the discourse around religious laws, such as foregrounding the prosocial aspects of religious law such as collaboration, cooperation, and communal sustainability. This design case focuses on the evolution of the design of the mechanics and core systems in the first two tabletop games in the series, informed by over three and a half years’ worth of design notes, playable prototypes, outside design consultations, internal design reviews, playtests, and interviews.
Design As Entrepreneurship: Towards A Design-Specific Entrepreneurship Framework, 2019 Technological University Dublin
Design As Entrepreneurship: Towards A Design-Specific Entrepreneurship Framework, Con Kennedy
Conference papers
Current thinking on entrepreneurship states there is no specific link between the entrepreneur and their enterprise. Design is an individual creative act; therefore, the practitioner is not separate from their idiosyncratic process. The Designer is the product offering. Designers form Design Enterprises, meaning that with this aspect of inseparability, the Design Entrepreneur is a different kind of entrepreneur than currently discussed. The literature on the topic discusses design as a creative output, not as entrepreneurship output. Like any enterprise, Design Enterprises must be profitable. There are many entrepreneurship processes, none of which seem to address the needs of the Design …
How To Create And Maintain An Effective Information Architecture And Navigation System For Science Gateway Websites, 2019 CUNY New York City College of Technology
How To Create And Maintain An Effective Information Architecture And Navigation System For Science Gateway Websites, Noreen Y. Whysel, Omni Marketing Interactive
Publications and Research
Whether you have an existing Science Gateway website or are creating your first one, this hands-on tutorial will show you, step by step, how to create and update gateway websites so that their content is easier to find and easier to use.
As a Science Gateway provides its web-based tools and resources, it is essential that these sites utilize specific usability tests and other research methods to ensure positive and productive experiences with the sites. Successful information architecture (IA), intuitive site navigation, and clear user interfaces (UIs) all rely on knowing where various users expect to find needed information.
Since …
Meatspace, 2019 University of Massachusetts Amherst
Meatspace, Nicholas M. Criscuolo
Masters Theses
“MeatSpace” is a group of related bodies of work including podcasts, prints and videos produced by working with simulation technologies such as “weak A.I.”, virtual reality, and 3d scans. Collectively the works explore how people relate to these technologies and how they relate to us. They share thematic or process-oriented sensibilities involving a series of rule-based steps that alternate between the procedural and the intentional. “Uncanny” is defined as strangely familiar. Something which falls in the Uncanny Valley feels wrong, but the reasons may be difficult to articulate. “MeatSpace” is an ongoing experiment to see where our own digital reflections …
Evidence-Based Design: Documenting A Research Experiment In A School Environment With Children With Autism Spectrum Disorder, 2019 Iowa State University
Evidence-Based Design: Documenting A Research Experiment In A School Environment With Children With Autism Spectrum Disorder, Julie E. Irish
Julie Elaine Irish
Purpose Autism spectrum disorder (ASD) is a developmental disorder affecting around 1:59 children. Among other characteristics, children with ASD can be unduly sensitive to elements in the built environment, such as noise or light. Despite this knowledge, to date there has been little evidence-based experimental research investigating how the environment affects them. The purpose of this paper is to conduct an experiment in a school environment with children with ASD and document the process as a model that other researchers could apply to similar studies.
Design/methodology/approach The study focused on whether the application of wayfinding aids (colored doors, colored shapes …
Statement Of Creative Practice: Creative Making And Vr Literature, 2019 XR Artists Collective
Statement Of Creative Practice: Creative Making And Vr Literature, Mez Breeze
Journal of Creative Writing Studies
Editor's Note
Mez Breeze authored her artist’s statement in virtual reality. You can view Mez’s artist’s statement even without a VR headset. Just click this link: https://bit.ly/2Kov372
You’ll need this password to access it: XR_PlayG
Abstract
Constructing creative writing in XR (aka Extended Reality: an umbrella term that covers Augmented Reality, Virtual Reality, Mixed Reality, and a fourth category called Synthetic Reality), and VR in particular, is an exciting and recent phenomenon in the Electronic Literature field. This proposed Statement of Creative Practice will examine the scope and reach of XR artforms while focusing in particular on the subset of …
It’S Not Trash, It’S Art, 2019 Pitzer College
It’S Not Trash, It’S Art, Kathleen Kile
EnviroLab Asia
Stepping off the plane in Hue, Vietnam took my breath away. I was slammed with heat and extreme humidity that is common for mid-May. I stood at the bottom of the jetway, trying to adjust not only to my new environment, but to the fact I took this leap of faith and traveled half way around the world to teach children with intellectual disabilities about art made from trash. Little did I know that that step would have such a huge impact on my life and further strengthen my core values.
Visualizing United States Energy Production Data, 2019 SMU
Visualizing United States Energy Production Data, Bruce P. Kimbark, Melissa Luzardo, Charles South, James Taber
SMU Data Science Review
Power plants production, load, financials and environmental impact from power plants in the United States is publicly available either from the Energy Information Administration, the Environmental Protection Agency or Lazard among others. The general public is interested in US energy production and its potential environmental impact but the available information is complex and difficult to properly understand and not shared in ways that are accessible. Our objective was to gather this data and create different interactive visualizations that make it consumable. Each of the five visualization was designed to explain a specific part of energy that together can provide a …
Existence Stories, 2019 University of Massachusetts Amherst
Existence Stories, Althea Keaton
Masters Theses
Existence Stories is an interactive activist art project that gathers personal narratives from people about the ways in which their lives have been impacted by the current political climate in the United States, particularly surrounding the 2016 Presidential election and its aftermath. The project harnesses first-person narrative and audience participation as tools for humanizing the “Other” and building connections between people through the act of sharing stories. As the project has progressed over time, it has evolved in multiple directions and come to incorporate a variety of media, primarily comics, animation, printmaking, and zines. The roles that reproduction, distribution, and …
Rui(N)Ation: Narratives Of Art And Urban Revitalization In Detroit, 2019 The University of Western Ontario
Rui(N)Ation: Narratives Of Art And Urban Revitalization In Detroit, Jessica Ks Cappuccitti
Electronic Thesis and Dissertation Repository
This dissertation considers the City of Detroit as a case study for analyzing the complex role that artists and art institutions are playing in the potential re-growth and revitalization of the city. I specifically look at artists and arts organizations who are working against the popular narrative of Detroit as “ruin city.” Their efforts create counter narratives that emphasize stories of survival and showcase vibrant communities. By focussing on artist-led and institutional initiatives, I emphasize the importance of art in both community and narrative-building.
This research has taken the form of a written dissertation and two adapted projects, and positions …