M0mentary Lapses, 2019 East Tennessee State University
M0mentary Lapses, Alice Salyer
Electronic Theses and Dissertations
The artist discusses her Master of Fine Arts exhibition Momentary Lapses, held at Tipton Gallery, February 25-March 8, 2019. The mixed media works and video examine the intersections between digital, somatic and societal decay through the mediation of the digital image by physical anthropogenic efforts.
Themes in the work include glitch art and theory, entropy, memory, decay, and loss. Contemporary American society’s desensitization associated with the oversaturation of digital imagery is discussed, as well as Guy Debord’s theory of the Spectacle, and the artistic practices of Kurt Schwitters and Robert Rauschenberg.
3d Procedural Maze & Cave Generation, 2019 University of Lynchburg
3d Procedural Maze & Cave Generation, Jacob Sharp
Student Scholar Showcase
The goal of this project is to generate a maze or cave procedurally so that a player may be able to explore infinitely without a reoccurring pattern. The project also utilizes Virtual Reality (VR); the user will be able to put on a VR Headset and become more immersed in a procedural environment. One of the challenges that needed to be overcome was simple random number generators did not generate natural looking worlds. Introducing VR to the project created the additional challenge of preventing the user from becoming motion sick. These challenges were both addressed through many hours of research ...
Standing Still, 2019 Claremont Graduate University
Standing Still, Young - Tseng
The STEAM Journal
I am drawn to the in-between—to movement at the corners of the eyes, to the moments between one breath and the next. When we want to catch such moments we stand still, we pause, we wait, “with bated breath.” At such moments, I believe, the potential exists for taking on different perspectives and for finding other points of view. Standing still, in a state of stillness, is an action that encapsulates many of my concerns. My work takes form in objects and architecture that collaborate with bodies moving inside them. The space is structured, not as a system, but ...
Floating In Space: Disembodied Experiences Of Being Held Tightly By The Vast Emptiness In Turrell’S 'Perfectly Clear', 2019 Louisiana State University
Floating In Space: Disembodied Experiences Of Being Held Tightly By The Vast Emptiness In Turrell’S 'Perfectly Clear', Naomi P. Bennett
PARtake: The Journal of Performance as Research
I stand floating in space, my eyes seeing only a vast expanse in the nothingness in which my body is suspended. Even as I feel my feet firmly planted on solid ground, a rush of strobing lights encompasses my field of vision, creating a sense of being un-stuck, a loss of physical placement that feels perfectly clear, perfectly safe, as if being held tightly by nothing at all.
In January 2018, I stepped through the entrance into James Turrell’s Perfectly Clear, an immersive art installation at the Massachusetts Museum of Contemporary Art in North Adams, MA. Using personal narrative ...
The Attention Crisis Of Digital Interfaces And How To Consume Media More Mindfully, 2019 Scripps College
The Attention Crisis Of Digital Interfaces And How To Consume Media More Mindfully, Kristen M. Liu
Scripps Senior Theses
Digital forms of media are monopolizing individuals' attention spans, utilizing visual strategies that demand our interactions. Throughout the history of media technology, mediums have become increasingly immersive, presenting more information than ever before. The user interface designs of digital platforms can damage our ability to focus and distribute attention in meaningful ways. Through analysis of our digital media consumption, this capstone project ultimately proposes mindful practices that help us lead more balanced lives and thrive in the digital age. The second half of this capstone project is a digital zine with digital illustrations, animations, and editorial-style articles. The digital zine ...
Light Eaters: A Study On The Affect Of Light Depicted Through Different Art Mediums, 2018 Chapman University
Light Eaters: A Study On The Affect Of Light Depicted Through Different Art Mediums, Samuel Dyck
Student Scholar Symposium Abstracts and Posters
Humankind has spent its entire history defining and creating the things that make up our physical world. Everyday, humanity continues to discover and create, furthering society’s knowledge and understanding of existence. However, there are facets of nature that have never been entirely understood by mankind, because they have a unique affect on each individual. It is known how a tree manifests and grows but no one can explain the feeling of relief that comes in the shade of a long limbed oak on a cloudless day. Nature is unique in its simplicity and mystery. Artists often use aspects of ...
Graphicacy: How Fluency In Reading And Making Visualizations Can Yield More Inclusive Reading Experiences, Joshua Korenblat
Bucknell University Digital Scholarship Conference
Scholars and students practice literacy, numeracy, and graphicacy in school. In this educational triumvirate, graphicacy remains the less familiar term. Graphicacy is an ability, a fluency in making and reading visualizations and charts. How might scholars working in digital media practice graphic literacy in the shaping and sharing of their work? By working with more awareness of graphic literacy, scholars can also become more inclusive. In this illustrated essay, I will describe how my work in visualizing survey data provides insight into graphic literacy. Survey data is a primary data source. These observations have the potential for meaning yet need ...
Art Club, 2018 University of Nebraska-Lincoln
Art Club, Elizabeth Griggs
Honors Expanded Learning Clubs
The goal of this art club is to introduce students to various painting techniques. This club is designed for those students who enjoy being creative and learning various painting techniques.
Short Format Lecture On Media Queries In Web Design, 2018 CUNY City College
Short Format Lecture On Media Queries In Web Design, Andrew C. Deck
Open Educational Resources
Slides for a short-format lecture introducing media queries in Web Design. The slides cover best practices and ways to connect CSS to documents. It covers print and screen media applications for media queries.
Illusions Of "Blackness" In Contemporary Visual Culture, 2018 Lesley University College of Art and Design
Illusions Of "Blackness" In Contemporary Visual Culture, Michaël Dorn
MFA in Visual Arts Theses
My thesis begins with a primer of the historical concept of “black(ness)” and the roots of its racialization. Intertwined throughout my discussion in Section I, I will highlight a few of my research findings and discuss some of the installation images that I created as I studied the work of contemporary artists who use lexical and literal figurative “blackness” in their work—in particular, the oeuvre of Kerry James Marshall as featured in his retrospective exhibition Mastry. My discourse unfolds with a brief etymological review of both the English word “black” and its precedent conceptual forms in Section II ...
Acts Of Contrition: An Exploration Of Catholic Guilt And Sensory Pleasure In Kinetic Sculpture, 2018 University of Maine
Acts Of Contrition: An Exploration Of Catholic Guilt And Sensory Pleasure In Kinetic Sculpture, Wade Warman
Electronic Theses and Dissertations
This thesis outlines the formulation of a research-based practice in kinetic sculpture. The primary goal is to investigate how historical and contemporary kinetic sculpture might provide a means for exploring the notion of guilt as seen through the paradigm of the Catholic Church by way of sensory pleasure using Joseph Campbell’s Monomyth as a framework. The methodological model upon which this research is based is a hybrid model that combines elements of experimental engineering methodologies (i.e. experimentation, data collection, data analysis, etc.) as well as historical research. The primary outcome is Acts of Contrition, a series of five ...
Rediscovering The Interpersonal: Models Of Networked Communication In New Media Performance, 2018 University of Maine
Rediscovering The Interpersonal: Models Of Networked Communication In New Media Performance, Alicia Champlin
Electronic Theses and Dissertations
This paper examines the themes of human perception and participation within the contemporary paradigm and relates the hallmarks of the major paradigm shift which occurred in the mid-20th century from a structural view of the world to a systems view. In this context, the author’s creative practice is described, outlining a methodology for working with the communication networks and interpersonal feedback loops that help to define our relationships to each other and to media since that paradigm shift. This research is framed within a larger field of inquiry into the impact of contemporary New Media Art as we experience ...
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, 2018 Rochester Institute of Technology
The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber
Presentations and other scholarship
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context. The Lost & Found project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy. The first game in the series is a strategy game called Lost & Found (high school and ...
Global And Entrepreneurial Perspectives For Enhancing Retailing Education: Development Of A Hybrid Graduate Course Focused On U.S. And Indian Small Businesses., Ann M. Fiore, Jessica L. Hurst, Linda S. Niehm, Telin Chung, Elena E. Karpova, Amrut Sadachar, Sanjukta Pookulangara, Danielle S. Testa
Apparel, Events and Hospitality Management Publications
This paper provides an approach, based on global and entrepreneurial perspectives, to enhance retailing education. The approach was operationalized through a hybrid graduate course, co-taught by U.S. and Indian faculty members, which focused on engaging Bloom's higher order cognitive skills in learning about the operation of small retail businesses in U.S. and Indian cultural contexts. The courseincluded interactive learning modules, learning activities, and a student service-learning project. The project required the application of module content in the development of business enhancement plans for small retail businesses and in assessing the plans applicability to small businesses in ...
A Technological Hug, 2018 Vocational Training Council
A Technological Hug
SIGNED: The Magazine of The Hong Kong Design Institute
Hugus is a new interactive device designed by HKDI students Heung Oi Lam, Fung Lim Chi, Hung Shun Wai, Ho Sin Yi, Tam Kai Fung, Wong Lap Wing and Yu Chi Yin. The device, designed to help connect people to their family when far from home, received multiple accolades at the 1st ACG+Capital Awards......
Darkness On The Edge Of Town, 2018 Louisiana State University and Agricultural and Mechanical College
Darkness On The Edge Of Town, Sarah Louise Ferguson
LSU Master's Theses
Darkness on the Edge of Town focuses on a series of dioramas I created accompanied by audio and video. This thesis exhibition is based on a series of interviews I conducted with a friend who is a recovering opioid addict who has spent the majority of his life incarcerated for drug offenses. The American opioid epidemic currently looms large mostly because of the influx of drug abuse in middle class white communities. My subject is of Puerto Rican descent and represents the much harsher treatment of minority addicts by the criminal justice system. His personal story represents a deep yearning ...
Kioto Aoki Interview, 2018 DePaul University
Kioto Aoki Interview, Austin Sandifer
Asian American Art Oral History Project
Artist Bio: Kioto Aoki is a conceptual photographer and experimental filmmaker who also makes books and installations engaging the material specificity of the analogue image and image-making process. Her work explores modes of perception via nuances of the mundane, with recent focusing on perceptions of movement between the still and the moving image. She received MFA from The School of the Art Institute of Chicago and is currently a 2017-2018 HATCH artist in residence at the Chicago Artist Coalition.
Mia Park Interview, 2018 DePaul University
Mia Park Interview, Justin Fernandez
Asian American Art Oral History Project
Bio: Mia Park is a multidisciplinary artist acting, writing, playing music, producing events, teaching yoga, and volunteering in Chicago, IL. She shares her passion for discovery and self-inquiry with hope and optimism. Mia began professionally acting in 1997 hosting the cult favorite cable access dance show Chic-A-Go-Go. Her acting career has brought her on stage, in film, on television and on the radio. Mia currently plays the recurring character Nurse Beth Cole on NBC's Chicago Med. She has advocated for Asian American representation in acting since 2006 when she co-founded A-Squared Theatre and hosted educational theater workshops for the ...
Jeffrey Augustine Songco Interview, 2018 DePaul University
Jeffrey Augustine Songco Interview, Yara Cruz
Asian American Art Oral History Project
Jeffrey Augustine Songco (b. 1983) is a multi-media artist. Born and raised in New Jersey to devout Catholic Filipino immigrants, his artistic identity developed at a young age with training in classical ballet, voice, and musical theater. He holds a BFA from Carnegie Mellon University and an MFA from San Francisco Art Institute. His artwork has been exhibited throughout the USA including the Asian Art Museum in San Francisco and the Urban Institute for Contemporary Arts in Grand Rapids. In 2017, he was featured in the publication Queering Contemporary Asian American Art, and he was the Installation Category ...
Me On The Map: A Case Study Of Interactive Theatre And Public Participation, 2018 University of British Columbia
Me On The Map: A Case Study Of Interactive Theatre And Public Participation, Stephen Williams, Jan Derbyshire, Adrienne Wong
Journal of Public Deliberation
Me on the Map (MOTM) is a unique participatory show for classroom-sized groups of young people aged 6-15. Initially developed and produced by Neworld Theatre in Vancouver, through a commission from the Vancouver International Children’s Festival, MOTM challenges participants to collectively solve the problem of how to best develop an actual lot of land that sits empty in their city. The MOTM experience guides participants through co-design activities that start in the classroom. The choice students make provide data that forms the foundation for the decisions made during the performance. This paper details the theoretical background of the show ...